Jump to content

russh

Member
  • Posts

    82
  • Joined

  • Last visited

Posts posted by russh

  1. Sounds like the resolution in ACAD is too low. Try the VIEWRES command in ACAD. Type VIEWRES at the command prompt, hit ENTER and then enter a value of 1000 or greater and hit ENTER again. The bigger the value, the smoother the arc.

    Edit: you may have to REGEN to see the result, if REGENAUTO is not enabled. Or just zoom all.

  2. Yes. I have wishlisted this just a couple of days ago. As well as doors, we would need the ability to insert panels of differing materials into the curtain grid, and to create custom grids, possibly from 2D linework (as ADT) and mitred corners. The possibility of creating non rectangular grids (sloped heads for example) would also be appreciated. We do a lot of commercial and industrial work and such an improvement would save an awful lot of time.

  3. Wouldn't it be nice if the Window (curtain) Wall tool actually did something useful? At present it's about as much use as a chocolate fireguard. We need the facility to insert doors and opening lights into the curtain wall grid, be able to create custom grid layouts and to insert panels of differing materials into the grid. Oh, and be able to have mitred corners of course. Other CAD programs have been able to do this for years so perhaps it's time for VW to catch up.

  4. If there is, I haven't found it. No doubt there is some arcane workaround, but it should do this sort of thing straight out of the box. The window wall is next to useless in it's current form. Yet another baffling omission from VW. Get yourself a copy of Windoor from Ozcad.

  5. No, it doesn't. Neither does Renderworks support RPC (annoying as I have a stack of RPCs left from my Accurender/ADT period). Even though Lightworks does. I suspect we'll be waiting a long time for either of these things.

  6. If you include the first 3 digits, you are providing the full OS coordinate. Although this is correct it is also unnecessary. It is almost certain that, on your site, those first 3 digits will be the same for every easting (and northing respectively). So, we disregard them, and so will the setting out engineer - he doesn't need them once he's set up his stations.

    Unfortunately, the available plugins won't knock off those first 3 digits. So what I do is move the OS sheet (and the building) or create a new origin.....

    In your case you'd move it 533000m west and 183000m south. Then all your coords will read correctly, but without those first 3 digits.

  7. Outer leaf returns can already be done with plugin windows:

    http://techboard.nemetschek.net/ubbthreads/ubbthreads.php?ubb=showflat&Number=85161

    You need to use the plugin window rather than a plain symbol (as far as I know).

    - So, insert a plugin door/window into a wall (i.e. a wall which has 3 components), with the middle component representing the cavity.

    - Select the window and click on 'Settings' in the Object Info palette.

    - Go to the Wall Detail tab and add "1" to Number of Components for both Interior and Exterior (or maybe just the Exterior?).

    Having done this now select the window (in the wall) and drag the additional selection handles on each side of your window?doing so parallel to the jamb?to create the cavity closer return.

    By the way, you can also do insulated cavity closers by including them as part of your [plain] symbol and then adding 2 loci (1 to each jamb, inside the line of the cavity closers). These loci tell the wall where to draw to, instead of simply drawing to the outer extremities of the symbol by default.

    Yes, we can do this, and it's incredibly tedious. An idea would be to create a library of closer styles which could then be applied not only to doors/windows but to the ends of free standing walls. For example, internal block return could be style A and Thermabate closer could be style B. Insert a window/door/whatever and simply state A or B for the closer style. It's something I got used to on ADT and it beats the hell out of the current method.

×
×
  • Create New...