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Ryan Russell

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Everything posted by Ryan Russell

  1. Is it me or did VW2023 have a popup window where you could directly code/run a Script without it having to be physically imported? I cannot find the same functionality in VW2024, it appears that all new items have to be essentially side-loaded as a plugin.
  2. All, I’m wanting to develop some plugins that can help our Residential Construction firm to reduce the time we are currently spending on repetitive tasks in our drawings. At present, I’m curious as to whether the legacy information on VectorScript included in VectorScript Language Guide is still relevant for VW2024. Conceptually, I’m trying to attack framing implementation, estimation, and work my way out from there, including IRC Building Code compliance. If you have any input on logic or process, I’m all ears. Thanks for your time in advance. Ryan Russell
  3. All, I'm curious as to whether or not you'd benefit from a Ceiling Component that worked in conjunction with the VW Wall Component tool. Specifically one that allowed for barrel shape, length, depth, and being a component, would allow for takeoff data & IFC materials. Yes, you can define the area, extrude, and subtract solids, and be left with a decent working barrel ceiling, but it'd be nice to have something that could help account for object conflicts and directly work with the Wall Component. I'm finding that when building a digital twin, this embellishment is an often used item in our toolkit, and it makes it difficult to accurately account for materials when I cannot target the underlying components involved. Also, given that now we're seeing municipalities become more stringent on 'Construction Drawings", providing a richer level of detail would be beneficial! Also, thinking more globally, instead of using the choose 'slab from objects', would it also not be of benefit to have a dedicated (Residential) Ceiling component? One that could allow for a push / pull(?) of the ceiling, etc.? - Ryan
  4. Vectorworks Team, It is my understanding that to create a barrel ceiling, we need to identify the area, create an extrusion, and then subtract solids. While this is fairly straightforward, it doesn't account for conflicts with objects in the wall components. Is there anyway that those of us in the residential construction sector could see a Barrel Ceiling Component be engineered at some point? This is a fairly standard design element that seems to be overlooked at present & would be a tremendous asset to help those who use VW Architect in their workflow to better model for more accurate takeoffs, etc., in my opinion. Also, what about coffered and/or tray ceilings? I know the current method of ceilings is to define your area, then create an object from shape, choose "Slab". But for those of us who do Residential Construction, we're left building our structures via piece by piece. It would be nice to have a 'component' made that would work in conjunction with the Wall Component. And when you consider that now we're seeing "Construction Drawings" that now need to reflect more stringent code conformity, it would be nice to have a view into the model where we could in effect alter how the studs function in the wall itself. The ability to determine within (OIP) how to terminate the ends of a stud wall (2 stud corner, 3 stud corner, 4 stud corner, etc.) would be a game changer for me. We do extensive work and a deeper degree of details than most, and feel that being able to provide this information via software would greatly increase and speed up our workflow. Thanks, Ryan Russell, Rick Russell Homes, Inc.
  5. All, I have been working in a recent file where the Exterior Wall Component has somehow lost its height display. It has doors & windows that reside within the component and their placed positioning hasn't changed, but the walls themselves fail to span the distance of the previously assigned area. Again, it looks like the 1-Story configuration is giving me fits. I have provided example of what I am seeing on screen in an isometric view, along with the OIP panel, and the STORY Organization data. If anyone can save me, it would be greatly appreciated. - Ryan Russell
  6. Is anyone using Twinmotion and have you paid for the upgrade to the 2023.2? Or is VW handling all of your rendering needs? Just curious, because I know previously VW & Epic had teamed up to offer a license to VW users and was looking for input on the latest version. Is there a discount available?
  7. When designing a residential single-family dwelling that must adhere to IRC2018, how are you accounting for J-Bolt bottom plate foundation anchors? "2018 International Residential Codes (IRC), call for minimum 1/2-inch-diameter anchor bolts. These bolts must extend 7 inches into the concrete and be spaced no more than 6 feet on-center. In seismic zones, these basic requirements apply with the addition of 3-inch-square plate washers." With the understanding that a decent Foundation Contractor should adhere to local building practices... how should any VW user establish a BEST PRACTICE in respect to Construction Drawing coordination while ensuring quality controls are implemented? Is there a generalized process for J-Bolt anchors to be included on a Foundation Plan, or do you think that this is overkill to provide this level of detail, given the importance that Anchor Bolts have given their respective role of inclusion into Braced Wall Design?
  8. All, I am presently working on a model for a planned residence and I would like to be able to accurately estimate the amount of split block that will be required to complete the home. Following is a previous example of the Split-Block on a residence we constructed many years ago. We are planning on using CMU Split Block that has the following dimensions 16" (length) x 2 1/4" (height) x 4" (depth). In my travails, I have attempted to modify an existing CMU block texture and material by selecting one that is similar from the VW Library > Visualization > Materials and importing it directly into my working folder. I have included below a screen grab to demonstrate the less than ideal rendering. I am seeking any sage advice that more experienced users can offer on how to improve the object display and to make it look more like the end result. And since I got my hand slapped for previously not including enough data to help others help me, I can going to include more screen grabs to help in that endeavor. Below the first screen grab is material detail. Not certain about the settings as my render / object view is off. And lastly, the final screen grab is my texture for the CMU block with my settings, they may be completely wrong, but alas they have been included. Once I figure out how to correctly assemble the material/texture correctly, I think the estimation aspect should be smooth sailing, but I'm open to any suggestions or advice that you may be willing to pass along. Thank you so much in advance for your assistance in this matter! - Ryan Russell Also, if I need to provide more data, fire way and let me know what you need. Material Details (Not certain if these settings are correct - based on the render) Texture Details (Not certain if these settings are correct - based on the render)
  9. All, I'm trying to figure out the best way to create a "brick pedestal" like the image below where the column flares out at the base. And I'm also trying to determine what is the best method for having a component show multiple textures. Again, say for example, that the entry way was partially stucco and partial brick. Thanks in advance for your time and assistance. - Ryan Russell
  10. Can anyone expound on the idea of being able to directly model framing corners to reflect, for example, the difference between Conventional versus California Corners for accurate BIM data and accurate estimates?
  11. All, I'm trying to understand what should be done when you have an inside wall that is being bisected by a roof face. I built the roof, then added a face for the front section, and used the "select all connected objects" to have the walls snap to the roof. I am encountering an issue with the bisection of the roof face as it has an inside wall, and really needs an external wall on the face above the roof face. Is there an easy way to achieve this? - Ryan Russell Wall Roof Intersection Issue.vwx
  12. All, Looking for more resources on "Scripting", any suggestions? Is there a known resource to identify, or better understand how to better interpret the ongoings of things inside VW. Examples: HIDE TEXT - Hide(INSYMBOL & INVIEWPORT & (T=TEXT)); SELECT 3D DECK JOISTS - DSelectAll; SelectObj(INSYMBOL & INVIEWPORT & (C='3d-deck joists’)); Thanks in advance for your time. - Ryan Russell
  13. All, What is happening with VW on the AI front? I would love to see some ability to input wall dimensions and/or ceiling heights into a dialog box, and have VW automatically render the basic shell. Leaving the designer more time to focus on the deeper design methodologies. Also, if someone can expound on what Nemetschek or Vectorworks plans are to add AI functionality into the future versions of VW, I would love to see the roadmap. It truly is amazing that AI is here, and I think it will all make our lives easier. Would love to here others thoughts on this. - Ryan
  14. Hello, I’m wanting to start to push the boundaries of what can be done with Vectorworks, and am seeking direction for best practices, Scripting resources, and or any additional materials that you may deem helpful in this endeavor. Really looking to program repeat tasks and sequences that I currently use in my daily workflow. And I would like to be able to develop a customized “super” template that has a centralized repository for all future drawings to save time on production efforts. Which language should be best utilized from a programming point of view, and is there recent documentation for the most current release? Thanks, Ryan Russell
  15. All, I figured out how to modify the height without breaking everything that has been completed so far. Select the wall you wish to increase > click on the "Components..." button in the Object Info palette, and select Top, then "Edit..." button. Change the 'Component Top' radio button from 'Relative to story --> Relative to wall. And this will change the wall height(s) while maintaining story data.
  16. All, I'm currently working within the Architectural Template (2023), and I have encountered a stumbling block. Everything has been fine thus far, until I try to resize my walls. It seems they are tied to constraints. What is best practice or industry standard? Am I be better suited to rebuilding the model in a non-story bound environment? Also, if using "Stories" is the ideal way to proceed, what is the proper setup for multiple ceiling heights in Story-1? How best to treat ceiling heights that span into Story-2? Confused, trying, learning! Hoping to never ask the same question twice! Grateful for this community and its support. - Ryan Russell (p.s. - If I need to post images or VW file, just let me know.)
  17. Okay, so I went back and reworked the document per Zeno's input. And I have arrived back at a stumbling block. I will attach the file for reference, but here's the latest... I started with the default Architecture Template (2023) and proceeded to build the plan. I used the exterior frame dimensions as point the origination, implemented a rough square with the measurements. Centered it onto the page, then added measurements. Next, I added the dimensions working in a counter-clockwise fashion. Once that was completed, I revisited the rectangle tool to make usage of add/clip surface to develop a custom polygon that I would later snap unsettled 4" walls to. Once I completed the roughed in my exterior walls, I then created "Walls-Exterior" class and assigned them to that class. Repeated the same for Interior walls. Following that, I added constrained dims to all internal space. Then moved toward introducing components, starting with styling the exterior walls. After that, everything was still good, no dimension changes noted. Only when I moved to modify the interior walls am I seeing things become 1/4" off and I cannot understand what is happening. Please see the attachments and I welcome any assistance! Porter_031423-0136PM.vwx
  18. Thanks Zeno, I will try to start over and see how it goes, then when I encounter an issue, I will ask again!
  19. Hello, I'm trying to take a hand drawn plan that is set to 1/4" scale, and try my level best to rebuild it by hand within Vectorworks. Where I am struggling after the plan is reconstructed in VW, swapping the assumed 4" walls to Component walls, everything falls apart. My wall component is built with 3 1/2" nominal framing. What I am trying to better understand is what is the best practice? Looking into a path online shows/demonstrates many ways to build something, etc. But I specifically am trying to isolate the best process to taking an existing, hand drawn plan, and digitize it. I don't want to import it as a .PDF or .PNG, until I can figure out how to best translate the drawing first. I have attached the .PDF for reference. Example.pdf
  20. All, I am aware that Wes Gardner started the post on model setups, but I am looking for more specifics, as in Layer and Class conventions that one would consider important or best practice as a default originating point to incorporate into their workflow(s). Any help, advice, or contributions would be greatly appreciated. - Ryan
  21. I haven't seen a document compiled for this since 2014, and was just wondering if there are any future plans to bring this document forward to align the most current revision of Vectorworks?
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