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Everything posted by Itchy

  1. What is the plan going forward with the native door & window tools. Will we see updates with services packs, or do we need to wait for a full release? I have been playing around with the window tool, and have managed to get it to work in both 3D and 2D to suit my needs. Then trying to copy those same settings over to the door tool though and you can't copy between the two, and there are simple differences between the two (not able to have the architrave under sill/stool in the door) that mean I can't get it to look the same as the window, and will have to revert back to WinDoor again. My hopes were built up with the window, and then came crashing down with the door...
  2. @Matt Panzer, Is there anyway to get this to work with the detail level? I want high level detail for my renders & 3D models, but when doing sections it needs to basic otherwise it grinds the process to a halt. Everything looks so much better in 3Ds when modeled correctly, but need to swap to suit the situation. My option at the moment is to have two symbols and swap between them, one with the detail, and the other with just a loci. I can't seem to find another way around it to get the best of both worlds. Similar issue with roof cladding, using framing members with a custom symbol, but need to be able to use the detail level but it doesn't seem to work? Or do i just need two objects, the detailed roof object, and then the simple roof face?
  3. you can also see the videos if you change 21 to 22 on the Vectorworks main page. https://www.vectorworks.net/en-GB/2022
  4. Thanks @Matt Panzer this is great. I have been using framing & structural members with a custom profile to create vertical & horizontal siding... This will speed up the time greatly and means I don't need to cut around windows.
  5. Same issue persistent in 2021. Text style fill & text color won't override class settings.
  6. thanks @rDesign, while I was messing around, I also made the splash screen the same color as the icon. Not sure why they have stuck with black icon and a lime green splash screen for the last few versions.
  7. You don't have a 2021 version and something compatible with windows by any chance?
  8. Having this problem now, even if you set the class object to have a fill, it doesn't take the style color at all? I would have thought that the text styling should override object settings. Otherwise it makes the background color selection in text styling useless with call outs? It works with standard text (by automatically changing the object fill settings) but not with call outs, so either a bug or an oversight? Might be fixed in 2021, waiting for the localized version so I haven't been able to test.
  9. Not sure if you are still around @Assembly, but did you develop this any further by any chance?
  10. Thanks @rDesign that has done the trick and will suffice. Just now need a BIM piping tool...
  11. Any work around to get a dashed line onto a 3D polygon so I can have my 3D pipe run and still keep my 2D plan without needing to maintain a separate 2D and a 3D object? Structural Member - Can get the view to look as I want and for the most part easy to overlay on my existing 3D polygons at the right height, bit that is super frustrating is that they keep trying to auto join and placing the risers/drops is a nightmare. Framing member, no way to draw in 3D between two loci, which means having to guess/calculate the pitch/falls of the pipework rather than just inputting start & finish (as the structural member) Piping run - only 2D Any other tools that might do the job that I am missing? I think to get it as I need, I will need to EAP to get the 3D shape, and then draw a 2D line over, either symbol or have a 2D & a 3D class
  12. Problem is that the drawing name text width also changes, so if it is too short or too long, then it looks odd. I think I'll just have to set up two styles, single digit and double digit. Thanks.
  13. I have three text blocks in a title block; Drawing Number, Spacer, Drawing Title I have it set up so it looks good if the drawing number is a single digit, but if it goes to two digits the number is to close to the spacer text. I thought i could set it up so that I could constrain the dimensions between the number, spacer and title, so that spacing was consistent if a single or double digit. But it doesn't seem to work. I can apply the constraint but when I edit the text so the width is bigger, it doesn't move the space and title over, the dimension changes but shows the original number? Should it be working or am I using it wrong? This is in 2019 SP6
  14. I'm wanting to use this to draw my lintels as I can have start and end offset for the bearing but have the selection points set to the actual opening which is good. But there doesn't seem to be anywhere on the OIP that indicates the length of the beam? So I'm either have to then measure it to check the length so I can size the lintel. Framing Member I can easily see the span & length, and also easily modify the width x height but to show the overall size correctly on the plans I have to add 90mm to the length then move it 45mm so it stays centred. Has this tool seen any love with 2020 or is it still caught in the middle with a bunch of improvements but not quite there yet?
  15. Try the Detail-Callout Marker tool, assuming you can edit the marker symbols you should be able to get that to work. Just draw a small box then delete two of the points and it should leave you with just a line. http://app-help.vectorworks.net/2019/eng/index.htm#t=VW2019_Guide%2FViewports1%2FDetail_Callouts_and_Detail-Callout_Markers.htm%23CSH_32
  16. Now it would be nice if the secton line marker could also link to a drawing label, and that drawing label acted like the title block 🙂
  17. You could maybe use a worksheet with just one cell set to pull the info from the title block, you would just need to make sure the identifier that you use isn't the drawing number as that would defeat the purpose.
  18. I have my walls set up with a horizontal line texture, all the walls are set so so that world Z is the origin and the texture lines up correctly with the other walls and all looks good. I then though set up a viewport and the texture seems to have moved up 50mm for some reason. Is there a setting I am missing or is this a bug? Thanks
  19. Thanks Mark, that does the trick.
  20. Doesn't the data tag tool need a direct link to the object? I'm trying to pull the data but have it show up on other layers.
  21. I did have a look and try to get this to work, the problem with it and my workflow was that every detail then had to have its own viewport and the drawing label within the viewport. I find when detailing it is much easier to have them all on the design layer and then just one viewport per page - easier to layout and align things. Maybe a feature suggestion then would be to allow the Detail-Callout Marker to be able to be linked to a drawing label rather than just a viewport? Then that would be perfect, or alternatively, I change my workflow and have an individual viewport for each detail.
  22. Is there any way that I can pull the Drawing Number and Sheet Number from the Drawing Label and have that listed in a Callout over two lines? I am trying to make cross-referencing details/sections easier and avoid the need of going back and forth too often. My current situation all drawn in the design layer, with one viewport per sheet layer. 1:50 sections 1:5 overall details 1:2 typical details I want to be able to put in the drawing number & sheet number (only shown the drawing number though) on the 1:2 & 1:5 details, and then on the 1:5 & 1:50 details have a callout which pulls the drawing and sheet data. I'm trying to make it so that I can put in all the reference markers, and then when at the end when I lay the details out on the sheet and input the drawing and sheet number, that will then go through and show up on my larger scale details/sections. I'm not sure that what I am trying to do at the moment is possible, and the workaround that I am thinking about using would be to create a symbol on the detail which is hidden when printed, and then have that shown on the larger scale, and then draw in a leader line. Trying to avoid having a symbol though as will end up with scaling issues and to edit I have to go into each one rather than just clicking on the drawing label and editing via the OIP. Make sense? Any thoughts or ways to simplify? Or do I just need to suck it up and do it manually at the end of the project?
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