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Vectorworks, Inc Employee
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Everything posted by klinzey

  1. Correct. You will have to create a new symbol for each different 3D rotation.
  2. Make sure you follow the directions carefilly when creating the symbol. Be sure when you are editing the symbol you DE-SELECT everyting before you attatch the light info record. If you have something selected in the symbol and then attach the record, the record will be attached to that object and not the symbol def. Also try moving the focus point, there are some lighting angles that it can not calculate, you should get an error message that says Can not calculate, angle must be larger then xxx
  3. You need to make a copy, or edit the existing, symbol def and then rotate the 3D portion while editing the symbol.
  4. lclew, As far as I know there are no architectural lighting symbols designed for use in Spotlight. You can make them by taking a simple symbol and attaching the Light Info record to the symbol and filling out the necessary information in the record. Please refer to the Advanced Topics chapter in the Spotlight manual for details. Spoltight (Vectorworks and Renderworks) do not support IES files. Spotlight photometric calculations are based on a simple cosine distribution of direct light from a point source.
  5. Ken, It's best if you send a sample file. There were several bugs fixed with the twofer for v11, some of them delt with display problems when twofered by circuit.
  6. Kevin, I checked the bug list and there are no outstanding bugs for the twofer related to your problem. So, it should work. If you send a file and a detailed description of how to reproduce the problem to bugsubmit@nemetschek.net they can verify that the problem has been fixed or make an official bug report.
  7. Figuring out what, if any change, happened is on my list of things to check. I need to sit down with LW3 and LW4 and try to import from the same VW file with different number styles of nunbering and see what happens in each. Then I can talk to John about what is happening.
  8. Switching views or rendering modes should not cause a problem. If the gobo texture name missing from the field? Send the file to tech@nemetschek.net and I will take a look at it.
  9. Spotlight has always done Num/Alpha as Num.Alpha. Alpha/Num creates as AlphaNum. I am supprised LW treates NumAlpha as a multi circuit instrument. I know several designers that use the NumAlpha numbering to identify instruments that were added to the plot after it was drafted. Instrument 1A is between instrument 1 and 2, while 1.A is part of a multi circuit instrument.
  10. When the lighting positions are converted, they are transformed into a hybrid object. In 2D view only the 2D postion is visable. If you look at it a 3D view you will see the position. You should have a 2D representation of the pipe and a 3D representation. Simply draw a line over the 3D portion, then select the 2D and 3D, group them then convert the group to a lighting position. It will be visable in 2D and 3D and you can give it a height.
  11. I think it is a change for LW4. From the manual it appears that LW4 wants units to be numbered A1,A2,A3.... and considers 1A and 1B differtnt lights. You probably need to check directly with John at www.mckernon.com
  12. If there is no text then the labels should be in the Label-None class. Dimmer should appear in the Label-Dimmer class etc. Try creating a new label, then try creating a new label in a blank document with 1/4" layer scale.
  13. There should be several Label- classes. Make sure these classes are turned on and you are in show snap modify other classes. When you are in the Label Legend, select all, then set the text size. Usually it is the classes that have been turned off.
  14. The only reason I know how LW works is that I have to make sure Spotlight works with LW. Full compatibility with LW4 high on the wishlist. It's a lot more complicated then just a new automated action file.
  15. What version are you using? Does it display in wireframe? In versions prior to V10 you may need to adjust your 3D conversion resoultions. In V10 the rendering quality should be set to Medium or better.
  16. From the LW3 manual page 147: "Lightwright 3 will first attempt to match lights during a merge based on it's internal ID numbers (which you don't ever see), then by external ID, then by position & unit#, then position and purpose, and finally by purpose. It will scan the file being brought in to see which of these methods are possible and then advise you of what it's going to do."
  17. Steve, LW ID id LW unique ID Field. Not maping this field makes LW work harder when you import into an existing LW file. If the LW ID field matches, LW knows the instruments are the same. If there is no LW ID, LW guesses by looking at other information to see if the instruments are the same. If you don't use the LW ID Field you are more likely to find duplicate instruments in LW.
  18. If Lightwright ID and LW ID are the last items displayed in the list select the first of the two. It's a display problem with the dialog, the second set isn't realy there. If you still have a problem sent the VW file and the exported LW file to tech@nemetschek.net and I will take a look at it. [ 03-03-2004, 04:00 PM: Message edited by: klinzey ]
  19. This is a bug with animate scenes and manage scenes. It will be fixed for the next release.
  20. In order to use Show/Snap/Modify Others (Layers) the layers must be the same scale.
  21. There are two ways. 1) Create a second set of symbols in another color. 2)Draw your additional instruments on another layer. Then you can choose to Gray other Layers or choose to use layer color.
  22. Basicly you would have to re-create the plot. Take the group and convert it to a symbol. Then use either the convert to instrument menu command or the instrument insertion tool to get the instruments onto the plot. You can enter that data in VW or export the instruments at this point and enter the data in LW.
  23. If all that you are getting is a group with some text, you are out of luck. If the objects in the drawing were symbols then Spotlight could do part of the work for you.
  24. The text attributes are set in the Label Legend Manager. You can set a seperate font, size, color, and style on each attribute in the label legend. You can either edit the label legend symbol directly or throught the label legend manager. When you are done, run the reftesh instruments command.
  25. You have to select the file first. Hit the Browse.. button and select the file that you exported from LW. This will enable the UID selection. Since you are importing from LW the UID field will be named External ID. If you have any problems, review the LW section in the manual. You need to make the proper settings LW otherwise the import/export procedure will not work.
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