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klinzey

Vectorworks, Inc Employee
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Posts posted by klinzey

  1. The photo grid does not use rendered lights it only used Spotlight Lighting Devices. The photometer and the photo grid do a simple distance squared cosine fall off calculation based on the center weighted peak candelpower of of the lighting device. It does not take into account any of the rendered lights, IES files, Color, intensity, shadows or geometry in the document.

    To use the photometer or the photometric grid you need to place a "Lighting Device" in the document, assign a focus point and then place the photometer.

  2. This is correct behavior.

    If you want information about the lighting device you should report on the Lighting Device.

    =COUNT((('Lighting Device'.'Symbol Name'='Source 4 19deg')))

    The Light Info record does not reflect any user entered data and any modification of the record data will be overwritten.

  3. For the XML file path you just need to specify the fill path as part of the file name.

    xmlFile := "C:\Temp\Projects\xmlfile.xml"

    result := WriteXMLFile(hXML, -1, xmlFile);

    If you want to let the user pick the folder you can use

    "FUNCTION GetFolder(promptStr:STRING;VAR directoryPath:STRING) :INTEGER;"

    and then add the actual file name.

    Kevin

  4. With the introduction of the Viz palette we wanted to give the physical rendered light control so that now all lights are accessible in the Viz palette. Once you start using it you will find it a lot easier.

    The lit fog is a Renderworks Background. You can edit it through the resource browser.

  5. The best thing to do would be to post the text of the export from VW.

    Also try to ungroup the geometry that is generated and see what's really there.

    If you are just looking at the block of code fro the symbol there may be some things happening outside of that block that are needed.

  6. Jeff,

    Turn off "Draw Beam"

    Draw Beam creates real geometry and is casting a shadow.

    Since you are using an older version, look at the origin of the light (and the origin of the "Draw Beam"). It's probably coming from the insertion point of the light (the c-clamp). The lighting position is probably blocking the light.

    The beams will be round when rendered unless you edit the light and assign a distribution file to the light.

  7. In order to extrude an object it bust contain primitive geometry. (Line, Polygon, Polyline, Circle etc) you can not extrude a Plug-in object, such as a column, or things like groups or symbols.

    There are a few ways to draw the beam in 3D.

    The mast basic way is to use the 2D Polygon tool to draw the cross section of the beam. (It should be one continious closed polygon.)If the shape is complex you can use operations like add surface and combine to get the 2D shape but to start just use the polygon tool.

    Once you have it drawn then just select it and extrude it.

    Onece you extrude it you will have a 3D only object that you can move in rotate.

    The other method is to start with a structuarl shape object and configure the Plug-in object to match your shape. Once you have configured it, ungroup the object (remember you can't extrude a plug-inn object) and then extrude the geometry.

  8. It sounds like VW is opening a template file automatically.

    Try deleting the default.sta file located in Libraries\Defaults\Templates\. If that does not try moving all the files in Libraries\Defaults\Templates\ to another folder.

    Kevin

  9. Dialogs are dynamicaly sized based on the controls. If you create a resizable dialog there are VS calls to set/get the size and location of the dialog. (SetLayoutDialogSize() for the size)

    If you are talking about using the Dialog Builder there is a control point in the lower right corner to resize the layout window.

  10. 2010 works just the same without the cursor change.

    You don't need to convert it to an accessory.

    Rather than a cursor change the lighting device will be highlighted in red so that you know you are picking the correct object in the third step.

  11. Accessory insertion works fine for me.

    Remember it's 2 clicks (or 3 clicks if you are using click-click rather than click drag)

    Make sure you are using 2010 SP2. There is a bug in 2010 where accessories do atatch to instruments but may not move with the instrument.

    Also make sure you have the light info record filled out corectly so the tool knows that it's an accessory.

  12. The best recomendation I have at this point is to uninstall Vectorworks and Quicktime completely and re-install.

    Directions on how to completly remove the application are here:

    http://kbase.vectorworks.net/questions/612/Uninstalling+VectorWorks+12 (Version 11 should be similar)

    Quicktime removal directions are here:

    http://kbase.vectorworks.net/questions/506/Uninstalling+Quicktime+%28Windows%29

    You may want to contact tech support directly and have them verrify your serial number since it is the key installing and enabling Spotlight.

    11.5 should run fine on XP but it may not work well with recent versions of Quicktime/iTunes.

  13. The focus point is just a 3D point in space, the orientation does not matter. If you set the instrument at 8' and place the focus point in front of the wall at 8' it should work. (In 2008 the "Draw Beam" feature may not show the beam here.)

    Render in Final Quality Renderworks and you should see the gobo projection.

  14. Taylor,

    You probably do not have a 3D component to your lighting position.

    When you greate your lighting position you need to have a 2D and a 3D element, group them, and then convert to a lighting position.

    You can modify your existing lighting poitions by editing the 3D component of the symbol in the resource browser and adding a simple extruded line or rectangle.

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