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bazookatoothjux

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  1. third option: place all similar textured objects in same class, assign texture to class. using this method, it is easier to change textures for multiple objects later. one step instead of many.
  2. anyone know of a good way to flatten a 3D object in VW?
  3. let's see... the reason I want to do this... when I make a change on say, a detail at 3"=1' on a detail sheet, or the location of a stair on an enlarged plan, it would be lovely to have the original model update with that change without the redundancy of changing everything twice for consistency. Katie and Robert, I would love to get your advice on this. thanks.
  4. does anyone know where and if there is a patch to edit a referenced workgroup back to the original file? this would be similar to edit xref in place in autocad... spanks.
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