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Allen Brown

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Everything posted by Allen Brown

  1. Just found this topic. I second the motion! Hope this feature is in 2019..
  2. I never checked Renderworks, thanks! I'll report it as a bug..
  3. Here's an example file with a wall on a design layer and two viewports of the wall on a second design layer. You can see any texture change to the wall is reflected in the viewports and that you can override visibility and turn the wall on and off in the viewports but you can't change the texture of the wall in the viewports. example.vwx
  4. Yes, I've checked all the settings, and again as suggested. In the OIP Viewport settings, I can turn classes off and on for different elements but changing a class texture has no effect.
  5. I've created a house design viewport that I've placed multiple times on a site plan layer in the same document. I can change class visibility of each viewport to modify the design but not class textures. Also tried creating multiple viewports of the house design in a separate site plan file, same issue. I'd like to vary colors, textures etc by house. Any ideas?
  6. But the utility shelves tool does work and was able to achieve the same thing..
  7. Now having the same issue with the bookshelf tool and the OIP trick didn't work..
  8. Attempting to place a Table and Chairs object causes my iMac Pro to crash with the spinning ball which never responds. Tried rebooting everything without luck. Strange since I know I've used the tool recently without a problem on the iMac Pro and no problem on a MacBook Pro. Here's my setup:
  9. Rebooted the iMac Pro, nothing else running, same issue. Strange because I'm sure I recently placed table and chairs in a conference center project I'm working on.
  10. Hey Jim. I ran into the problem using the iMac Pro; worked fine on the 2015 MacBook Pro, same system and software versions. I'll restart the iMac Pro and try again..
  11. New bug: inserting table and chairs results in a spinning ball and freeze.
  12. I turned off the T2 chip and did a clean install, no change. I think it must be iMac Pro and Mojave since High Sierra works for you and Mojave works on my MacBook Pro.
  13. I may have to downgrade (again), I thought after a couple of updates it would be safe. The thing that surprises me is that 2019 seems to work well in Mojave on my 2014 MacBook..
  14. Can't figure this out, must be Mojave since you're not having an issue. I've always thought the beachball was a RAM shortage. I've got the 10-core processor. About ready to throw this out the window. 🙂
  15. I've got the 3 GHz Intel Xeon. How much memory do you have? I went with 64 to try to prevent the this..
  16. I've got the 3 GHz Intel Xeon. How much memory do you have? I went with 64 to try to prevent the this..
  17. Nada. I wonder if this has something to do with the Vega graphics issue which I thought was fixed? Creating, editing (or just selecting) some objects such as a wall triggers the spinning ball and requires a forced quit. Again this is the VW 2019 / Mojave / iMac Pro with Vega 64. The same file works fine on a 2014 MacBook Pro /VW 2019 / Mojave. And the same file exported to 2018 works fine on the iMac Pro. So it's something with 2019 and iMac Pro. Any others using one with VW 2019?
  18. Spoke too soon, iMac Pro still having issues. May try a clean install..
  19. The virtual machines did not work well. But then I tried the same file on my 2014 MacBook Pro without issue so figured it was something to do with the machine, an iMac Pro. Searching online for "iMac Pro issues", comments about the T2 chip were common and found this link from Apple: https://support.apple.com/en-us/HT208198. Turned off the Secure Boot and allowed External Boot, restarted and problems seem to be solved. Apparently not Vectorworks or Mojave caused..
  20. Tried again to run 2018 and install 2019 in the High Sierra virtual machine and was successful! I'll share how it works..
  21. I'm also disappointed that the bugs haven't been worked out yet. Yesterday, VW locked up when just trying to change the texture for a wall with multiple tries. Still haven't been able to do it. Plus random crashes, etc. make it almost unusable or at least unreliable. I've tried setting up High Sierra as a Parallels virtual machine but can only install 2018 due to license limit. Frustrating!
  22. I first downloaded and installed Vectorworks 2019 to my iMac Pro running High Sierra. Tried to use it with various files with several issues so went back to 2018 and will wait for the first update. Then, not learning my lesson, I downloaded and installed Mojave. Both 2018 and 2019 had major performance and display issues. So, I went back to High Sierra, a major process, and will now check here before updating either again!
  23. I'm using VectorWorks 2018 SP4 on an iMac Pro with 10 cores, Radon Pro Vega 64 GPU and 64 GB memory. Building sections have been taking an extremely long time to render and sometimes hang so I checked the Activity Monitor. Wow! 148 GB memory being used see attached. Anyone else have issues? -AB
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