Jump to content

BandA

Member
  • Posts

    79
  • Joined

  • Last visited

Everything posted by BandA

  1. BandA

    Roof Faces

    Very slick. I hadn't tried that. I've been having one other problem with roofs. I'll post it in a sec. Maybe you've run into the same problem.
  2. Ahh.. (smiling). I didn't consider Renderworks textures to be something that could print out decently. Funny, but it never really dawned on me that using a lighter colored texture may accomplish what I was after. I will try.. I was already thinking of something to do with for the trim, etc, that was very close to what you mentioned. I'll have to see how it all comes together. I'll let you know how it works out.
  3. So say I wanted to use clapboard siding on the walls and wood shingles on the roof. Do you use renderworks to create these textures? Or do you actually build the textures as 3d shapes on the given surfaces (i'm sure that would be nice when it came time to do building sections, and it'd look good when it came time to do elevations, but i assume it would take a while)? The only hesitation I have with using a renderworks texture is that if it does plot well, I'm pretty sure it won't blueprint well. We still use blueprints to make most of our copies for clients and I'm afraid a rendered texture will come out as one big blob, or at least a bit too dark to be readable. What have been your experiences? Call me old fashioned, but I like the look of a nicely rendered line drawing of a house with appropriate use of different line thicknesses. Thanks for your responses btw. They are greatly appreciated.
  4. I was trying to get an idea of how people created their elevations in VW 12 when drawing in 3D. Massing the building seems to be fairly straight forward, but I was looking for the best way to apply some form of line rendering to the building without using the Renderworks textures. Do most people use the annotation mode to add detail by hand? Does this get a little tedious if a building changes a bunch? Does anyone use the Artisic Renderworks plug-in (Line and shadow is the one I believe I have in mind) for their elevations? Any other suggestions that I have omitted? I have read through most of the other posts that relate to this, but i wanted to get a few opinions now that 12 has been out there a little longer. Thanks.
×
×
  • Create New...