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Dan Warb

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  • Occupation
    Unemployed and Studying 3-D
  • Hobbies
    Interiror design, Djing, Thai chi and Fishing
  • Location
    Brighton
  1. Cheers PropStuff ! Got it now ! when closing the polilyne youve just got to be sure to close finish off the shape and close it when it actually saiys 'point' and not just 'object'. Cheers chap ! If your ever in Brighton let me know and I can buy you a beer ! Cheers loads ! Dan
  2. Thanks Propstuff ! We meet again ! I completely made sense of your post above but when in an iso view I first looked at the poly line before extruding it and it obviously didn't appear rendered. I then extruded it and the shape became clearly a solid. In then subtracting this shape from another shape of which I have already successfully subtracted from, once again the extruded polyline shape just dissapeared. Then in trying add solids I got 'you have tried to create an empty solid object edir the geometry to resolve this'. What do you think I'm doing wrong ?? Cheers PropStuff ! Dan
  3. Hiya Super Techs ! Thanks so much to all you guys on here that help out us guys learning to get a break ! My last head ache is down to subtracting solids. I have aproject under way that requires subtracting many solids made out of extruded poly lines but I find is that when I subtract one of these extruded poline solid from another basic solid that the poli line solid just dissapers and doesn't subtract from the basic solid. I know Im lining each solid to intersect within each other space especially when I high light both the solids and apply the 'intersect solid' tool that I do get what your supposed to and end up with the correct sectioning. Saying that though sometimes I get a window that pops up saying 'you have tried to create an empty solid object'. Ive tried looking through the Vector help but nothing really explains what an'empty solid' is or how to make it a solid on those occasions when the program doesn't. Any tips out of this one SuperTechs ??? Cheers guys ! Dan Warb
  4. wicked thaughts KQ ! In Vector works we don't use the term boolean and all you have to do is select both solids and then subtract one from the other. What I'm going to do is create 3 extruded semi circles and then re-size them so they all fit inside each other and then subtract other olids from each semi circle extrude. This way I dont get confused in the standard views which layer of the over all barrel is raised or dipped, at times I would even select two of the layers to subtract one solid shape from. What do you think ?? Cheers chap ! Dan
  5. Oh you guys are the best ! Still Iv'e not puleed it off yet ! Ha ha ! Ive created a new layer and called it 'Model Layer' then click ok to close the layer box. A blank layer you mean because I don't assign any objects to it ?? Then to create the layer link but the blank 'model layer isn't in the list. So I shift select to link the three layers I'm trying to fly over all at once. What do I make active next for it to work?? I don't know what you mean about assigning the Z-values. I mean all the parts were orinally worked on in the same drawing and placed on the working plane. Hmmmmm. Whats next whats next ?? ?? ??
  6. To speed up a 3-D drawing I'm working on I though I'd utilize the layers fecility. Now that I've got everything in place I wan't to be able to use the fly over tool but only the active layer revolves on the screen, the other two layers stay in a Plan view . I can only fully activate one layer at a time, so how on earth do I activate all the layers at once?? Any help would be so, so help full, I'm sat here waiting for any insight that may help. Thanks Guys . . . Dan
  7. Exactly ! But what Id like to do is emboss (add/subtract solids) a flat rectagle and then bend it into a convex surface. It's got to be possible on Vw ? hasn't it ??? Cheers . . . Dan
  8. Have any of you guys found that you can't see this image on your computer screens?? I can?? What am I doing wrong?? If any one has got a minuit to spare I can email you the images. Cheers SuperTechs ! Dan
  9. Guys ! heres a picture, how do super 3D guys reckon I can model it on VW ?? Cheers for your help would well rock my world ! For any of you that can't see it click below ! http://us.f2.yahoofs.com/users/414b0817z754de17d/26b7/__sr_/441a.jpg?phU3XQDBg8wdoKgm [ 10-04-2005, 03:37 AM: Message edited by: Dan Warb ]
  10. Cheers So much Islandmon and Propstuff ! I'm exited to see its possible to make the 3-D shapes you posted above in VW. In the top view I'd like to make a rectangle 2000 X 1000 ml (approx) and extrude it by 10 ml. Then copy this rectangle and layer the same shape on top of itself say so that I end up with the same shape stacked up 4 times. Right . . . then I'd want to subtract shapes out of the top 3 rectangles and finally add solids. We would then be looking at a thicker rectangle with the surface undulating in height as your eye travelles from one original rectangle to another. I hope you guys understand me ! Then I'd love to be able to go to view the side that is 1000 ml and at this pint bend the whole added solid shape so that in this view you end up looking at a semi circle. I'm going to work how everyone manages to enter a url link to an image and do the same this afternoon. Is this making any sense, is it possible ?? Cheers guys . . . Dan Warb [ 10-01-2005, 04:39 AM: Message edited by: Dan Warb ]
  11. Thanks for the vibes islandmon ! You see to be honest the original barrels were designed on paper and then the moulds were made from just by eye the minor drawings and eye ! I'm now trying to put together what would be viewed as the preliminary work to go in portfolio. Do you have any idea if its possible to curve an extruded rectangle ?? even if its been subtracted from and grouped with other shapes ??? Your help really would be priceless! Cheers Islandmon ! Dan Warb
  12. I'm so close to finishing my portfolio and go find myself a decent job but I'm wedged with my last 3-d model on VW. I want to design a mould for vacuum forming, the problem is that it needs to be barrel shaped with outer side (the side that prsses up and shapes the plastic) be raised and dipped to create a 3-D pattern. Adding and subtracting from a curved surface causes loads of time waste rotating each component. So is there any way that I can add/subtract solids from a thin extrouded rectangle and then curve/reshape it to become barrel shape required ??? if so how ??? Cmon you 3-D heads ! lap this one up and so, so make me chuffed ! Cheers Guys . . . Dan Warb
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