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neal-2002

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Everything posted by neal-2002

  1. They look great!👍🏻🍻 - unfortunately they won’t load as it states ‘illegal VW copy’ when trying to open on my legal VW…🤬 VW SHOULD BE GIVING YOU A FREE TRIAL FOR ADDING DECENT MODELS TO THEIR LIBRARIES! - why VW thinks stopping paid users from being able to use these types of files is beyond me!! - just making more work for the users who actually pay their wages!!! will have to wait until I can boot into an old Mac OS which works with my ‘VW file validator’ app
  2. Think we all learn this lesson at some point….don’t upgrade until at least sp2 or 3….. they should give new version out to students for 6 month for free before paying customers get to really use it…🤣
  3. If pro 580 is basically a posher workstation rx 580 then it looks like it’s a No. you’ll also need big sur installed…..if you’re on Vss - just download and see if it works?
  4. Vw 2022 redshift exterior render shows built in renderworks brick texture pattern incorrectly - It should be stretcher to main body brickwork (brick detailing soldier is correct) -
  5. VW 2022 on Mac osMac 11.5.2 - Viewport, open gl renders with hidden line foreground - sketch line option - gives same effect no matter what settings I change.
  6. Yes, saw this posted earlier today… ive been contemplating upgrading my hackintosh all day ( 11.3 from 10.15)….but then it’ sounds like Redshift is a seperate app unlike renderworks - so maybe I don’t bother and stick with twinmotion for the amount of 3d vis I have to do as a architect… would save me having to work out how to move to opencore….
  7. Well if redshift and door/window reveal inner leaf wrap is in 2022 that’s fine - otherwise I think I’ll just hold off the vss - I ain’t in no rush to update/become a beta tester until at least sp3/4…
  8. Hmm, so will have a day to decide if I should bother with continuing with VSS then…. ….won’t be paying out any money without knowing what’s coming In This this years update…
  9. Look at what turned up when I altered the viewport view position and re render in the same viewport!!😤
  10. and it looks like im not the only one... https://www.facebook.com/groups/vectorworksTutorials/permalink/4374663015919555/
  11. Anyone else had issues with part of VSS/Library furniture being missing?? had it prev with sofa/cushions and now the stool. The has happened a couple of times to me now - latest was today when imported a vectorworks stool into my model - see attached (all classes apart from ceiling are on). And the item is above the ffl level.
  12. Yep- and they keep posting it as news on both Twitter and Facebook this month - the news is - they’re still on the fence about recommending it...as it’s early days (6 month on..!!)
  13. table example.vwx example of an item imported from 3d warehouse ( - so its just default model material setting from import - legs material import to TM is transparent, table top is ok) using 2020.2 on mac 10.15.6 used hierarchy as usual..
  14. Just used the data smith export today and models are definitely importing better into Twinmotion - so thanks! One big issue im finding - Missing elements in my model - they are there, but material in Twinmotion is set to transparent and opacity of Zero.. It appears to be ALL materials in vectorworks which have Transparency set to 'plain', (even with opacity set to 100%) - but for some reason they're importing into twin motion at 0% opacity - Its only happening with items ive imported from eg 3dwarehouse which generally have these settings im finding.
  15. Just import a vw model as c4d file type with textures- you’ll be getting 3ds out within hours- it really is easy to use.. If anything looks missing (like window frames) it probably needs 2 sided material setting switching on in materials editor (vw exports faces wrong way round a lot)
  16. This came up recently actually - although user was trying to design a bow string truss- not had to use the old vector depot plugin since though- so can’t tell you if it works - looks like mark got it working though..
  17. I assumed 5 years is more likely to be support and not sell - past experience with ppc was that other software developers dropped support quicker
  18. found this through my Facebook this am - So much for thinking being in forums would keep me in-the-know!! https://blog.vectorworks.net/5-things-the-new-macos-big-sur-optimized-with-m1-brings-to-vectorworks?utm_source=facebook&utm_medium=social&utm_term=&utm_content=121020bigsurupdate&utm_campaign=blog
  19. mike m oz - look forward to hearing how it goes due to the lack of much progress from VW themselves. 👍
  20. That post doesnt actually state that vw 2021 will install on a M1 - which was my point....were just left to sort ourselves out....
  21. Thats the million dollar question finally answered (that its installs - Note - its been given by a client and not from vw..!!.) 👍🏻👏👏
  22. Like Jonathan said - just export from vw at cinema 4d jncl materials and import to twinmotion - so plugin between the two would be great if it worked similar to enscape meaning any changes to the model would auto update in Twinmotion.
  23. concur with the speed of some issues that never seem to get resolved... im a self employed architect and use renderworks often but recently been using twinmotion to render projects as renderworks is nowadays just too slow - so im looking forward to the epic/twinmotion/ redshift changes to speed up my workflow...
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