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khumphries

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  1. I've got a Mac Pro 1,1 with a 7300GT, 2x 2.66Ghz dual-core Xeon, and 5GB RAM. I just upgraded to VW 2012 w/ RW and the graphics are noticeably slow. I feel like I'm waiting on the computer to catch up with me even on normal 2d drawing. I'd love to hear if anyone's getting good performance with the Radeon 5770.
  2. Prior to posting, that preference seemed like the most likely candidate to fix the problem, but it really didn't change anything when selected. I've left is selected anyway.
  3. That function seems to be working fine, and I prefer to see other objects grayed out when editing. But, just to make sure it wasn't causing any issues I tried turning that setting off and it did not affect the view location problem from the original post. Any other ideas?
  4. I'm pretty sure that there's a preference that I need to set to help me out here - hopefully someone can help me figure it out. When I'm working in a drawing and I want to edit a symbol I double-click the symbol and it moves my view to be far away from the symbol. I have to zoom out, find the symbol amongst the grayed objects, and zoom in to the symbol. The symbol, in editing mode, is usually located at or very near the origin (0,0) near the faint cross hairs, as expected. The view that it takes me to when editing is the same distance from origin as the copy of the symbol that I double-clicked is from the design layer origin. In other words if the symbol on the design layer is located at -100',-100' and I double-click that symbol to edit it, I will be immediately taken to a view -100',-100' from the symbol, assuming the within the symbol the object is located at or near 0,0. This seems like a setting has accidentally been disabled - I can't imagine why I would prefer this to function this way - can someone please help me force Vectorworks to zoom in on the symbol when editing it? Thanks.
  5. I've attempted to add the files to this post - I'm not sure if it worked. The only part of the problem that is not repeating exactly like the 1st post is that the area in which snaps work is behaving a little differently on the sheet layer. I can no longer identify the exact area within which snaps work. It's very limited, and generally within the center of the page, but it will slightly move when I move the viewport and it is not the same proportions as the crop from the design layer viewport - it's narrower.
  6. Thanks for helping Benson. I just created a simple setup of my issue and was able to reproduce the problem. I believe the key step for reproducing the problem is cropping the design layer viewport before viewporting it into the final sheet layer. I know that I could avoid the problem by not cropping the design layer viewport, but Vectorworks does provide this as an option, and it can certainly be useful, so I expect that it is supposed to work. I will try to attach the file in a follow-up post. Thanks
  7. More Info: I've identified that the problem stems from cropping the design layer viewport. I'm not sure if this problem is intended to be the way Vectorworks is supposed to work, or if I've identified a bug - maybe a Nemetschek rep can comment. Re-Cap with the new info: 1) I have a 1/4" floor plan in a separate file. 2) I create a design layer viewport in a new file and select the separate floor plan file as the source. I turn on the 1/4" layer which contains that floor plan as well as other 1/4" information that I don't need from the original file. 3) I crop the design layer viewport to show only the part of the referenced 1/4" layer that is relevant. 4) I create a new sheet layer viewport of the design layer that I've just created. I intend to annotate this viewport on the sheet layer. 5) I can snap to some parts of the referenced floor plan and not others. I approximate the perimeter defining the invisible border within which snaps work, and outside of which they don't. I draw this perimeter as polygon on the sheet layer, which equates to a 1:1 scale. 6) This polygon is the exact same shape as the crop polygon I used on the 1/4" design layer of the active file (in step 3). If I copy and paste it from the sheet layer to the 1/4" design layer, and scale it x48 then it fits perfectly to the crop polygon of the design layer viewport referencing the external file. 7) I've identified that somehow the crop that I use on the 1/4" design layer viewport is directly attributing to my inability to snap to points on the sheet layer viewport of the referenced 1/4" plan. 8) The viewport appears normal, and everything that is supposed to be visible is visible. The only thing that appears to be inadvertently cropped on the sheet layer viewport is the snapping ability. 9) Also, the invisible polygon defining the snap limits appears to be locked in place in the "real world" on the sheet layer, it does not move if the viewport is moved. I can move the viewport around on the sheet, leave the polygon in the same place on the sheet, and the snaps always work within the polygon and will not work outside of it. Is this behavior expected? Am I doing something wrong? Or, is this automatic snap crop a behavior that is unintended, unknown and can possibly be fixed? Thanks.
  8. It's still not working, but I've identified a few quirks that may help identify the problem. The main quirk is that if I place the viewport roughly in the center of the sheet then I can snap to the points in the viewport that are viewported back from an external file. If I drag the viewport away from the center, then I can no longer snap to those points in the viewport. It's definitely related to where the viewport is on the page, because if I move the viewport half way from center then I can snap within to points in the viewport that are roughly in the center of the sheet layout, and I can't snap to points within that same viewport that fall outside of the center of the page. The fact that the area in which the viewport must be dragged for snaps to work is towards the center of the sheet layout may just be coincidence, but the important thing that I've identified is that moving the viewport to different locations on the sheet does affect the ability to snap to points within that viewport. Backing up, the way that I originally figured this out started when I noticed that 3 out of 4 viewports on the sheet did not allow me to snap to certain points, but 1 of the viewports was working. When I copied the working viewport to a new location it no longer allowed me to snap to all points. When I swapped the locations of the working viewport with a non-working viewport the non-working viewport then allowed snaps and the previously working viewport no longer allowed snaps. Swapping them back flipped the functionality back, so location was confirmed to be a factor. I need to get this worked out, because 80% of my sheet does not allow proper viewport snapping. Any ideas?? Thanks.
  9. I cannot snap and/or dimension to certain objects within a viewport on my sheet layer. The setup is as follows: 1) I've created a floor plan on a design layer. 2) I've created a viewport of the floor plan on another design layer, so that I can increase the scale, crop, and add more info. 3) I've created a viewport on a sheet layer that views the enlarged plan design layer. 4) In the Annotations mode for the viewport on the sheet layer (step 3) I can only snap to "real" lines overlaid on the enlarged plan created in step 2, I cannot snap to the plan info which is being viewported twice from the original plan in step 1. I'm assuming that you lose the ability to snap to points in a viewport within a viewport. Is that true? If others have had this successfully work then can you please help me figure out what I'm doing wrong? Thanks.
  10. How do I change the default settings so that when I attempt to insert a callout Vectorworks immediately accesses that callout database file that we've created on our server? Currently the default database location resides on my local drive, and I have to manually "CHOOSE" our office standard database (on the server) every time I want to insert a callout.
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