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Arturo Mendez

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Everything posted by Arturo Mendez

  1. VW 2014 running fine in OSX 10.10 Yosemite here.
  2. Thanks for this info!!! With this i am able to export to c4d 10.5 from vw 2008 with Mac Osx Leopard!!! Great
  3. Big problem with VW 2008 and Leopard, just installed both, fresh install, all new, saving files is ok but not exporting, trying to export a file to dxf, dwg, image file, etc... is not working... It seems that the "save window" tries to save the exported files inside the vectorworks app (looking inside vw... "show package contents/contents/MacOS/..." i found the exported files an folders with no use, all were 0k) no matter i stated to export them to another folder in my desktop... And as usual, c4d export doesnt work either... - p
  4. Hey, good news for the interested in this topic... Just checked out the downloads section for Cinema 10 updates in the Maxon-Cinema website and there it is: "Update VectorWorks 12.5 Exchange Plugin for CINEMA 4D R10" !!!
  5. ...just to point out that I still have this topic as a "wish" item... maybe in 12.5.1?
  6. Seems that Maxon already released c4d 10, but nothing new on the vw exchange plugin... anybody has some news on this subject?
  7. After using VW 11.5 and Mac OS 10.4 (tiger) on a G4(1.24Gh-756ram) for a week, mainly for 2d and 3d sketches, I can report no problems at all. I also feel some kind of speed increase and stability... At the apple?s spotlight issue (somehow it can get confused with the vectorworks spotlight module), it seems that VW needs to create some kind of plugin (as Archicad or Ashlar had already done) to be installed in the spotlight system, so it can be able to extract the metadata from the VW files... I have just posted a request in the wish list item of these forums
  8. It would be nice... a plug-in for Spotlight to extract information and metadata from VectorWorks files and place the information in Apple?s Spotlight. Once stored, Spotlight and the various OS X Tiger applications could use the extracted information for fast searches. Being able to search inside vw documents for information, text, worksheets, etc... is something that would be great!!! [ 05-06-2005, 05:30 PM: Message edited by: parella ]
  9. Even without spaces in the name and .mcd append, I have had problems when sending vw files via mail.app from apple. The only way to assure the files dont get corrupted is to stuff (.sit) them and then send. Its not hard to do and you also get the smaller file fly faster than the .mcd... ;-)
  10. [i dont use the 3d pack or the nurb tools of VW, when i have to model complex organic geometry, I use the Nurbs (Loft/Lathe/Bezier/Sweep) and Hypernurbs that come with C4D -and if needed in VW... export -import into VW via dxf-] So I am not sure, but i believe you can export the surface Nurbs of VW to C4D if you previously convert them into meshes or 3d polys... is that right?
  11. Sorry about the link ( is: http://www.maxon.net/pages/products/c4d/vectorworks_edition/vw_specialedition_e.html Here are some images I?ve made with VectorWorks (modelling) and C4D (rendering) heres one, another, and this. About the trees, realistic trees are always difficult, as they use to have many polygons to render on any software. I put them in Photoshop. [ 08-15-2003, 03:14 AM: Message edited by: parella ]
  12. quote: Originally posted by Cloud Hidden: So, the question I'm facing is....should I invest in C4D? I won't be able to charge more. The only benefit is I'd deliver higher quality pictures, and appearances count for something. ... Is their Advanced Rendering module worth the difference it will make? ...[/QB] Go!! You will make better presentations, faster and with more control over materials, cameras and lights. I use VW everyday but when it comes to render a quality image I go with Cinema 4D (the basic software + advanded render + the export plugins -CINEMA 4D R8 "VectorWorks Special Edition"-, thats all you need) What the advanced render does is to give you control of "radiosity" and that kind of global illumination is what makes the complete difference in the appareance of the images. Unfortunatelly that is not an option in the render machine of RW. You wont need shave or any other fancy plugin to make grass, or backgrounds the texture mapping control of Cinema -and some tricks you will learn on the way- is powerfull enough to deliver quality realistic effects. [ 08-14-2003, 08:45 PM: Message edited by: parella ]
  13. quote: Originally posted by rjtiedeman: I attempted to use Artlantis with Vectorworks but as I remember Artlantis requirest that you name all your parts in vectorworks before converting the file. Many times I build quick files for rendering jobs (POP and exhibit) and it was more time wasted that I couldn't get paid for. Bob T That is not correct. There are several ways to export a file from VW to Artlantis. The easiest is by the use of the plugin Artlantis offers for free to VW users, using this plugin you can choose the way objects will be distinguished in Artlantis , it can be by its color, texture or the class they are in... Artifex You can try the Artlantis forum for more info on this software, its hosted by www.architosh.com
  14. I was thinking the same that you Yovav, but reading carefully it says "the week of February 17...", so it could be any day this week, I guess ;-)
  15. Hi Mikie Look at the new plugin "VW Special Edition" on the Maxon site, seems like an answer for the import-export prolems with C4D. I havent tried it myself but looks good on paper. Another option for rendering in an outside package is Art?lantis. I think the Cinema option is better but also expensive (raydiosity, animation, etc...). Art?lantis is cheaper (its only a render machine) theres a new plugin for VW and also has a lot of features and one very important thing: speed. Try the demo ;-) I havent tried Strata.
  16. Hi ian How much did the plug cost you? I cant find any info about the price on the web.
  17. I live in Mexico DF. There is no representant of Nemetschek in Mexico so if I want to upgrade to VW 10 I have to talk to Brazil..(so strange as they speak portughese..) My best wish to upgrading to VW 10 (I am working on a NET of 10 Macs, comfortable on 9.5 on Macs OS 10.1.5) is the must have of the comunication with Cinema 4d. I spend hundreds of dollars talking with teh brazilian represatantive and they just say: " I dont know" when I ask them about the c4d communication... I speak to Nemetschek North America, to the support line, and i just get the usual: "I dont know". it is supposed that with the free trade agreement with Mexico (NAFTA) i should get, at least the usual information, but nobody seems to know the answer to my question... ?IS THERE A c4d communication prospect on the way? WILL IT BE ON THE ROAD OR SHOULD I LOOK AT OTHER SOFTWARE!!! THIS IS SO CONFUSING AND STRANGE, FRENCHIESS SEEM TO HAVE IT, US AMERICANS DONT KNOW, AND I DONT KNOW WHAT TO THINK... I dont know if it is a political issue around Nemetsheck US & Europe... I NEED THE THE CINEMA 4D (MAXXON) EXPORT RIGHT NOW!!! TO UPGRADE TO VW 10... WILL I HAVE OR NOT????????
  18. quote: Originally posted by Matthew Giampapa: C4D translation is still in the works on the other end. If you can hold on until tomorrow I can get a more offical estimate for availability. cool! any news?
  19. no c4d export option? I really thought that one was coming with 10...No 10 for me. I will keep waiting.
  20. its not crashing here with the "revert to saved" I am in a middle of a drawing crowded with symbols, sheets and 3d and just tried that... it worked fine... VW 9.5.2, Mac OSX (g4-700, 384 RAM)
  21. quote: Originally posted by arthur&l?on: Hello Here's my receipt. I'm sure you'll find yours. 1. Draw 3d architecturals in VW2. Define classes for different textures (average : 20 classes).3. Export in dxf 12 4. Open the file with cinema 4D5. Textures, cameras, lights in Cinema 4d6. 3ds Objects (furniture, trees, vehicles)added directly in cinema 4d because it's at least one billion times easier to manipulate 3ds files than to convert them in dxf to be able to use the same objects in VW. I think the most important future step for VectorWorks is the ability to import/export 3ds and/or c4d files.7. Render, export to gif, print.8. Clients are hooked. Hope it helps. Francesco Pretty much the same here, except: 2. I dont define different classes for different textures. I define classes for different kind of elements as I need them for the 2d drafts. I assign different fill colors to differenciate the different textures I need in Cinema. it works fine. 3. export in dxf 14 (text), top-plan view and triangulate & decompose activaded. 4. Render, export to photoshop and print. When I used Artlantis it was almost the same proccess, The complete 3d model in VW so I can make-print 2d plans and elevations. And lights, point of view and textures needed for the 3d render were made outside of VW.
  22. I agree. Exporting fron VW to Cinema4D directly would be a great thing!!
  23. This 10.1.5 update from apple seems to be a little problematic... I am also having trouble with Dreamweaver MX, Mail.app and waking up from sleeps... I am going back to 10.1.4.... its going to be a long night... ;-( [ 06-08-2002: Message edited by: 7parella ]
  24. I just tried to import an .igs (porduced by VW) into Cinema 4d but it didnt work. C4D cannot import iges... We will have to wait a bit longer. Or keep fighting with the .dxf format. Bye the way, I imported some NURBS surfaces produced by VW (thanks to the power pack) into C4D via the .dxf format and they seem to work OK, but only if the view is in Top/Top-plan in VW, before saving.
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