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Everything posted by LudovicChoquette

  1. Hi Tom, thanks for your answer. I think too that modeling from 3d Solid is the best option. It's not critical for me but it's so much easier to insert doors and windows objects when you have real Walls. I wonder also how you did the terrain showed in your image...? Thanks again
  2. Hi everyone, A client asked me to create a 3D BIM model of an old church here in Quebec Canada. I went scan the whole place with our Laser scanner to have the exact dimensions and all the details. After bringing the point cloud in VW, I saw that the walls are very crooked. I tried to model those with the wall tool with some wall projection and recess, Nurbs and Loft tool, Subdivision tool, and many more. I'm kind of lost and don't know what would be the best solution. How would you model those walls...? Is there somewhere a Marionnette script who could give an angle to the wall? Thanks a lot for your help!
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