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m_rbl

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  1. m_rbl

    Tile scaling

    Hi, I am currently trying to use a tile to make a 'hatch' in different scales. The tile units are set according to 'World' and fit to wall. However, when I print the file I get all of them on the same size and outside their boundaries. Below I attached 3 images: Image one: desired outcome Image two: current outcome Image three: Tile settings Thanks in advance!
  2. m_rbl

    Turning off

    Thanks Wes, Sorry for the cryptic title. It was already sent when I noticed it 😉
  3. m_rbl

    Turning off

    HI, I am trying to create some simplified sections of a drawing that already has some detail in it. I am referring specifically to the walls. I've created a wall style with components and I separated them in classes so that I can edit the visibility and attributes individually. I drew the walls and put them in another class named WALL-EXT. When I make a viewport in top view and turn off the component classes it works just fine. I can see just two parallel lines with the thickness given by the class named WALL-EXT. Exactly what I want. However, when I make a section viewport and try to do turn off the component classes, the wall just disappears. If I leave them on, the section class overrides the viewport and makes the edges of the components as thick as all the other cut lines. I also tried to 'Merge cross sections' but for some reason when I do that some random elements disappear from my section. Is there anyone who might know how can I make my walls look like the ones in the top view viewport?
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