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Brooklyn

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Posts posted by Brooklyn

  1. To all,

    Converting each layer to 'Top Plan' did the trick!!!!!

    With Unified view enabled, as it has been all along, all became 'Top Plan.'

    Works well now.

    Again, thanks to a ll who helped out and kept at the problem.

    The discussion section of the Vectorworks web site is sufficient reason to use the product even if it weren't the best already.

    Ed in Brooklyn (moved from Dallas)

  2. Thanks for the reply!

    All the things you suggest have been done earlier.

    I can see the layer with the image on it, and then when I add a design layer above it it is opaque white.

    One aspect: All the layers show they are 3D layers, I think. At least, they have small oblique cubes to the left of their names in the layers drop down menu. Should these be 2D layers and, if so, how are they created?

    Also, do the choices in the 'Working Plane' drop down menu affect the visibility through the layers, or how the layers are seen?

    I really can't see other variables.

  3. Thanks to all who answered my post (SEE BELOW) on 'seeing through' layers.

    I still don't have what i need. When I make a new layer above the one with the photographic image (in this case from Google Earth, to make a site plan) the new layer is opaque white.

    Is there any way to make the layers behave as they do in Photoshop, be 'transparent' until you put something on them.

    Adjusting the layer transparency also makes the objects I'm drawing transparent, and that's not what I'm after.

    Perhaps the answer is to do the drawing and then use Photoshop. Seems awkward.

    Your help will be applauded !!!!

    ---------------------------------

    ORIGINAL POST

    I want to do a drawing with an aerial photo underlay, to do the drawing 'above' it.

    I've put the photo on a layer, and have created a design layer above it.

    The problem is that the design layer obscures the photo below.

    How do I make the the design layer transparent and have only the lines and filled areas on that layer be visible over the photo?

    I know there must be a simple answer, but I can't find it.

    Thanks.

  4. I want to do a drawing with an aerial photo underlay, to do the drawing 'above' it.

    I've put the photo on a layer, and have created a design layer above it.

    The problem is that the design layer obscures the photo below.

    How do I make the the design layer transparent and have only the lines and filled areas on that layer be visible over the photo?

    I know there must be a simple answer, but I can't find it.

    Thanks.

  5. I'm just beginning to use the VW 2013 Wall Tools to model a rather complex small building.

    Question: How does one make an opening in a wall while maintaining the wall characteristics? . . . for a window, door or just an unfilled opening?

    Can you point me to a video or stop-by-step instruction? Does this work on walls make up of several layers of construction or components?

    Many thanks.

  6. I am building a 3-D model of a building in VW 2013. I have generated a texture shader that represents board-marked concrete, the material of the exterior faces of the structure.

    Can I use a shader from regular smooth concrete (no board marking) for other faces of the prismatic (non-curved) structure, such as interior columns, tops and inside of parapets, jambs and sills of openings, etc? Or do I need to generate a very thin 3-D layer of of board marked concrete to add to the exterior of the building as a 'skin'?

    Thanks in advance for any help on this rather complex project.

  7. I have constructed a brick clad building in VW 2010 (Mac) using RW to create material textures. I modified the built-in "Brick" pattern.

    The result has been very good. However, when I recently opened the file, the brick went from running horizontally to running vertically.

    How do I get the pattern back to its correct orientation? What happened?

    Any help will be much appreciated!

    ------

    Ed in Dallas

  8. I want to create an open grid texture in RenderWorks to simulate mesh for balustrades and fences. I can't seem to get the grid shader to work. The mesh needs to be "see through", essentially square voids in an opaque surface.

    Software: VW with RW 2008.

    Thanks in advance for your help!

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