Hi
I am having an issue with rendering and I'm stumped. When i apply a texture to an object, in this case the flooring component of my slab, it renders black when in interior fast or final mode or any mode. It is fine in openGL and the objects I have placed from the resource pallet render fine.
I have opened older files and they are doing the same as well as a new file with only one object in it.
the texture doesn't seem to matter either.
I have tried every combination of settings I can, in the rendering styles but no luck.
any help would be greatly appreciated.