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Justin Nigh

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Everything posted by Justin Nigh

  1. Just letting you know that I've fixed the issue with the Asset Library not opening from the Enscape Tool Set. As mentioned, the tool set wasn't added to my workspace (despite having migrated preferences from 2022) so I added it manually. What I've done to fix it is I've added Enscape to my workspace using the Tools > Third Party > Enscape dialogue. Now I remember that was the way I had to add it when I first started using Enscape. I don't know why the manual method works for all Enscape tools except for the Asset Library, but it's working now so that's all that matters to me.
  2. Unfortunately I've got an issue whereby the Asset Library can't be launched from the Enscape Tool Set but can be launched from within the Enscape Renderer tool. This is only the case in VW2023 SP1 (AUS). I can launch the Asset Library from the Enscape Tool Set in VW2022 SP5. I've notified VW Aus Support and have also submitted a support ticket with Enscape.
  3. @Dave Donley I've sent you a message with a link to the file, and yes, I'm using the latest Twinmotion 2021.1. Thanks for having a look at my file. Looking forward to your reply.
  4. @zoomer on further inspection I see that the site model is present, but the top surface of it (the ground) is transparent. I can see the model sides and bottom, but it appears 'hollow' because there's no surface. See attached screenshot. The bottom isn't 'flat' so I'm wondering if the top of the model has been flipped/inverted and sent to the bottom? I couldn't find in Materials any settings to set to 2 sided. Where do I find that? @MaltbyDesign Thanks for the info but it looks like my model (house) is set at the correct elevation in TM. In VW I have my model in a layer (Floor 0, Floor 1) with the elevation for each set in the layer settings, so Z is not set to 0 as yours was. Note that objects like the road are "floating" above the surface of the site model.
  5. Hi @Dave Donley, Do you want the .vwx file, or the datasmith export files? Both are too large to attach here by the looks of it. VWX is 156mb and Datasmith files are 289mb total. I'm on the latest Twinmotion 2021.1 release and VW Landmark 2021 SP3 on Windows 10. Do you have somewhere I can upload the files to?
  6. I'm also having trouble with objects and textures coming through to Twinmotion with the Unreal datasmith export. The site model doesn't show at all, parts of massing model roofs are missing, same for fences, walls, windows/doors. I tried both collapse materials and keep hierarchy but didn't make any difference. See attached image for an example.
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