3D Object Projected to 2D Shape in Marionette Posted October 28, 2020 I'm attempting to write a Marionette script but am a bit stumped on whether what I'm trying to do is possible. I would like to embed a 3D object as control geometry within a script and generate a projected 2D shape from it. Ultimately, I'm looking for a way to create 2D symbols for 3D geometry. In Rhino/Grasshopper there is a Make2D command that will take 3D geometry and project 2D line work to an assigned plane, but I'm not finding a similar operation node in Marionette. Is there a similar node in the Marionette library I've overlooked? Thanks!