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Maz

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Everything posted by Maz

  1. Thanks everyone for answering my question. cheers
  2. BaRa: Thanks for that video. I understand that I can do what I had asked for. That is cool. You and Chris brought a lot of good points up re 3D functionality. I sure hope NNA is listening. cheers,
  3. hi: Boa is still in its infancy and sketchup is purely a 3d presentation program. My emphasis is on creating architectural construction drawings with the occasional need to go 3D from within the program.
  4. Bara: I think you are wrong about that and others on this site are confirming this. Your can see an object in isometric view but you cannot add isometrically-seen shapes to that object while you remain in that isometric view. This is a program limitation that will probably get resolved in future versions.
  5. Hi: Propstuff understood what I am trying to explain. please read his message above yours. cheers,
  6. Prop: That is exactly what I want to do. And as you mention it is not possible. Now, what is so great about not being able to do that?
  7. lol re hangover from autocad... I guess because it is nice to design an object while you are looking at it in a 3D view (isometric, perspective or other). Say you've drawn a flat-roofed house and want to see what it would be like to add a pitched roof to it. Rather than going to elevation mode, adding the pitched roof and going back to isometric mode, it would be nice to just try different roofs while you are in perspective or isometric view. I do understand and really like the simplicity of VW. At this stage I am trying to understand all its features and limitations so I know what I can and can't do.... thanks,
  8. that isn't what I am talking about.
  9. Hi: Apparently I didn't explain myself clearly. I know that you can draw anything and then change the view to see it at an angle. That is obvious. But if the working plane or ground plane are in isometric view and you start drawing anything (whether 2D or 3D), the object you are drawing is not drawn on the working/ground plane but is drawn parallel to the monitor screen. Its like looking at a picture of a landscape and a rectangle floating in the middle of the frame and parallel to the frame. Or said in another way, what if you want to draw a building from a perspective view (not plan or elevations). How do you do it? Thanks,
  10. Hi: I had earlier posted a question about the 2D/3D relationship in VW. This is a follow up: I know I can draw an object an view it from any angle. But I can't figure out how I could draw an object, say a rectangle, while I am in angled view, say isometric AND see the object be drawn isometrically. So far, when I try doing this, the object is always drawn in top/plan view, even if the working plane and the view are isometric. Any idea what I am talking about? thanks,
  11. Hi again: Still working on the 3D/2D relationship in VW and have the following question: I know I can draw an object an view it from any angle. But I can't figure out how I could draw an object, say a rectangle, while I am in angled view, say isometric AND see the object be drawn isometrically. So far, when I try doing this, the object is always drawn in top/plan view, even if the working plane and the view are isometric. Any idea what I am talking about? thanks,
  12. OK. Then I misunderstood the CD explanation. I understand Ariel's explanation and as an architect appreciate that distinction between 3D/2D representations. My confusion was based on a perspective view of some 3D solids (boxes and cylinders) in the tutorial that had a plan view projected over them. The plan showed a completely different configuration than the 3D view. That really threw me off. I still don't get why that was so. But based on what I read here, there isn't a disconnect between the two environments. Thanks for clearing that up.
  13. Hi Katie & Beaster: In the 3D chapter in the CD tutorial it is demonstrated how making changes to a 3D object does not necessarily affect the 2D representation and vice versa. The voice over even says this. Am I wrong in my understanding of this? If there is such a disconnect, what purpose does it serve? Because obviously it is expected that when you make a change to a 3D object, you expect the change to be applied to the 2D representation of the object as well. Beaster's speculations seems right. Maz
  14. Hi: I am demo-ing Vectorworks 10 and going through the tutorial CDs. There is something that I do not understand and isn't explained properly. What is the conceptual reason that the 2D and 3D environments are disconnected? How does that help anything? Thanks for any tips. Maz
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