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Roger Vila

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  1. In the short term, if the VWks documentation explained the export route more clearly (via Cinema4D) that would be extremely helpful. Personally I had to look on Youtube and followed advice there to export as an .obj file - with very discouraging results as you can imagine. I also downloaded Oculus-recommended Unity before finding Unreal-based Twinmotion. There is a complete lack of advice at the VWks end as to what the export options do, in terms of what they link to and how to organise your workflow.
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