
BartH
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@Wood Any chance you can post a test file? I am proposing that you have a PDF problem not a VW problem. I don't think you need to import anything back into VW, but you might need to reprocess the PDF inside Acrobat. There may be ways to tell the PDF how to represent what VW is showing in a SLVP more accurately.
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I've been getting this too. I put in a support ticket, but I haven't heard back. My only clue, and I am not at all sure it is relevant, is that it seemed to happen after installing other apps that make heavy use of Python. Specifically Pinokio. There has also been a Windows 11 update at about the same time. Bart
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This thread was about PNGs. I think the PDF issue is different. I also agree that PDFs don't handle transparency well. It is a well-known issue in printing graphics for signage etc. Print production often has a RIP process (raster image processing ) that takes all of the layers of a doc and renders them as one image There is an option in Acrobat to Flatten Transparency. That will often get rid of artifacts. and keep the geometry intact. but it is a little wonky to use. You can achieve a similar result in VW by enabling the Rasterize PDF option. Of course, you lose snappable geometry in the PDF. But you gain more consistent output of graphics and transparency.
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Interesting! I am seeing something unexpected and I haven't locked it down, but take a look at this: I am activating the Preview Render window, to check settings The first image is as you have your settings, in the second, I just turned off "Save Alpha Channel" Maybe VW is trying to auto expose the image and the transparent background is messing with the auto exposure?? Can you get away without the Alpha channel? that might solve your problem for now. TIFF files have the same issue JPGs and BMPs work fine... I will say that when I first tested this it all seemed to work OK, ( images with and without alpha channels looked the same) then , something changed and now I am seeing the color shift is on every export with an alpha channel; I am going to reboot my system and see if i get the same result but I wanted to share this for now.
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How would you do it? Make 2D details from 3D models
BartH replied to Jeff Prince's topic in General Discussion
less slick option. Keep all the models on the Base layer Create a new Design Layer for each model and reference in a viewport cropped to the individual models to each layer ( but I like Pat's idea better ) -
I'm Curious what would cause this. I was thinking it might have to do with how the file was saved. if VW added a color profile (sRGB) to the saved image it might effect how it displays in other software. But, you say moving the geometry to a new file fixed it. It could have been one of many things: a setting in the lighting environment panel, a setting in the rendering tab. something in a default material that got reset when you imported the geometry into a file that already had that texture defined. the "Use camera effects" option inadvertently ticked something else completely! if you would like to share the problematic file, I could dig into it a little.
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I'm pretty satisfied with the scale in my panoramas. I built this quick file to share. saved to VW 2022 Let me know if this helps Bart Base Building Test_bhays v2022.zip
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It looks to me like your radii are off, The inside radius should match the tolerances on your info sheet (2mm) If your material is 2mm thick, then the outside radius should be 4mm (not 2mm) I would work in this manner: Model the whole piece up with no fillets Add inside fillets per the tolerance sheet (2mm?) Then add the outside fillet (material thickness + interior fillet) In reality, a sheet metal bend deforms the material; more advanced software can calculate the deformation and adjust the flattened parts dimensions so that bends stretch the material to fit the final desired shape. I'm guessing that that is what this Sophia® software is trying to accomplish
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JPS is a file format standard created to help stereo apps use two separate images in one file with some encoding to help the app figure out how the two images go together. I created my win Photoshop after stacking the two panoramas on top of each other. In the Skybox viewer, both versions ( the JPG and the JPS) behaved the same. So the JPS is not required. Looking further into it, I don't think the camera parameters make much of a difference, those settings probably get overwritten when you export the panorama. The export only seems to use the eye height and direction to center the panorama. So, I think fine-tuning the distance between the two cameras is likely the key. Secondly, the convergence is optional. Some folks say you should keep the cameras parallel, but I think it depends on your total focus distance.
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I think you are close. That eye offset for each camera is critical. Try two cameras, 3" apart and then have them converge at 30'-0" away. If it still looks goofy, move the camera apart by 1/2" increments. Sample file attached, both JPG and JPS in case that makes a difference Panorama.zip
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Stereo Panos requires a 2-camera setup in a side-by-side [SBS] configuration, encoded to tell the viewer how to split the image for the viewer. I don't think you can easily do it with a rendered image in VW. Getting the parallax right is tricky manually. I tried viewing VW panos directly in the Quest Browser but it doesn't launch into immersive mode. and there aren't any controls for looking around. I use the Skybox Media player on my Quest, it looks very similar to Pigasus. My panos look fine, so I think there may be a camera set up configuration issue on your riles?? My first guess is that you have a misalignment between the generated image's Field of View and the Playback mode FOV. See if you have any luck with the "Surround Mode" in the Pigasus player I also tried creating a VW Cloud Presentation, it is a little more work to set up links to other panos, but it is very effective and can be viewed in "theater mode" in the Quest browser. ( I can send you a link via email to a sample if you like) You may consider losing the fully rendered view and using the built-in VW viewer for Quest. The lighting is flat, but you get the full wall through experience. Can you share your camera setup or one of the images? Bart
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I keep getting this error: It seems like it started after the last Windows update, I'm not 1100% sure. I've tried reinstalling with no luck. A Anyone else had/having this issue? Bart
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You should be able to build a script that searches a set of sub-folders for all files by type, and builds a list of files to import and then imports each one. Ideally, with a dialog box to verify which files to import. Not my area of expertise. Managing errors in placement could be tricky. @Pat Stanford or @Jesse Cogswell might be able to point you in a direction.
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The "space" command but it can also be drawn vertically
BartH replied to giobbe's topic in General Discussion
Have you tried the 2D polygon tool? Use the Bucket mode to select an enclosed area and the Lasso Mode to wrap an object/objects Do this in classes to control the attributes of the polygons generated: -
It's hard to tell what is happening here. The best guess is that the Cineware drivers are not loading. IE no Renderworks. I assume you have tried the typical fixes: Update graphics drivers Restart VW, Restart PC, Backup and then delete your Preferences folder. Full reinstall of VW With limited information, my money is on #4