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mng1986

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About mng1986

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  1. Hello everyone, I would like to share a plugin object for Vectorworks 2019, PreBeam - predimensioned concrete beam. The height of the beam changes according length (span) and the type set (2 points, continuous or cantilever). http://www.kilobim.com/viga-predimensionada-vectorworks/ On youtube there is a video: https://www.youtube.com/watch?v=5zpihB-IFh8&feature=emb_title The plugin objects is available Free. Thank you.
  2. Hello again, Is there a way to assign texture to a 3D symbol using a parameter created in Marionette to control that? I'm creating a furniture (attached file) and there is one parameter to choose the Seat Texture, the options are three (Red, Blue and Grey - stored in Resource Library). The symbols are already placed by symbol node, but they don't get the textures. So, I'm bit lost with that issue. Thanks in advance. Question_Chair_01.vwx
  3. Hello all, Is there a way to use a parametric object made by Marionette in other documents? I have converted symbol into a Plugin Object, and now it is listed in red in my Resource Manager. However when I try to load this red item into another document, Vectorworks crashes or document displays only the 2D symbol. And I would like to have whole stuff: the 3Ds and whole parametrization that affects the object. What's wrong? Thanks.
  4. Hello all, I'm creating a furniture by Marionette and I have placed a Symbol node in order to get scale sensitive 2D views from one existing symbol. It works fine in plan view, but in section viewports it doesn't - shows the 3D projection of furniture shape, with inconvenient lines/edges. Is there a way to replace the views by the ones which are set in the Symbol node? Thanks.
  5. I've got a solution placing a customized Same String node (called "Replace String") - in order to get association between color and Reference Codes. Thanks. data object v2.vwx
  6. Hi again, Is there a way to make association between textures and data? The attached file has an pop up menu for texture type, the options are Green, Blue and Red. And I want to assign a Reference Code for each option, such as: Green - "001"; Blue - "002"; Red - "003" I tried with "IF" and "Valve" nodes, but I didn't get expected result, keeping always the same Reference Code. Thanks in advance. data object.vwx
  7. mng1986

    Popup and IF

    MRoth, it worked like a charm. Thanks for help! I'm an ArchiCAD GDL veteran, so in the previous I used the "IF" statement in a very GDL script style, and of course that is not the Marionette way. M
  8. mng1986

    Popup and IF

    Hello again, I'm having difficulties on how to get three different shapes according options provided by a pop-up menu, which are: Cone, Cylinder and Prism. 'Cone' option works fine. However, for 'Cylinder' and 'Prism' I can't get isolated shapes, as seen bellow. How can I solve that? You find file in the attachmets. Thanks in advance. cone-cylind-prism.vwx
  9. I got the answer here Thanks.
  10. Thanks so much GRZEGORZ.
  11. Hi again, Now my question is how to attach/nest a 3D geometry (imported from SketchUP/3DS) to marionette script? I want to add the imported shape and set an elevation which is going to be constraint by a cylinder height, as shown bellow. I'm trying to use some "Get" nodes but as a rookie I'm still struggling with that. Again, thanks in advance.
  12. Thanks GRZEGORZ for fast reply. Here you find attached file. ParametricTable.vwx
  13. Hello everyone, I'm beginner in Marionette and It is my very first topic. I'm creating a parametric table and I have some questions: 1) How to set minimum and maximum values for distances (height, depth and width)? 2) The table has two texture parameters. Depending on what material I choose to the board, it changes the legs as well, to another random material. Why am I doing wrong? 3) Is it possible to set a fixed material? For example, keep material for legs always as Stainless Steel that users can not change - similar as we have with Revit Family Type parameters. Here is some pictures to get an idea of my questions:

 

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