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Landartma

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Posts posted by Landartma

  1. I have put together two hardscape slabs to create the set of steps attached.  Being in New England I use a ton of granite stair sets and want to build a a favorites library of the various common sizes and combinations.  But first I need to take the two separate hardscape objects and turn them into one object.  So far I have been able to group the two objects and create a symbol which I can drop into the drawing easily.  But it seems like the rendering options are limited.  I also see with one I can create a new slab style but when I put the two together I don't get that option.  Can the stair tool be used for this?  I'm looking for the best method.

     

     

    Screenshot (43).png

  2. That follows what Tom was saying...a completely new animal.  I found a video which explains it, it seems a bit wonky at first but I was able to figure it out with the help of a you tube video from a V.W. user should I share it?  Thanks Tom & Andy.

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  3. Yes that's what I'm trying to edit.  When looking at the training video the instructor has the drawing label selected in the annotation window.  The OIP from the VW instructor  is fully populated with parameters.  In my 2021 version most are missing.  For example I am looking to manipulate the Drawing and Sheet parameter to change data showing in the circle on the annotation.  I looked under Edit in Resource Manager, under Plug in Instance Settings and Edit Drawing Label Layout.  It looks all the parameters are there in OIP in the Viewport mode 814684313_Screenshot(40).thumb.png.9d87689096aa0a54c2fdcbfc2f2ea2f1.pngbut it seems as if there is some functionality missing in the OIP annotations mode.  Am I missing something?  BTW thanks for the help!  Very much appreciated! 

    Screenshot (42).png

  4. I looked at viewport properties in VW2021 help and it appears that all the parameters that are showing up in 2020 should also appear in 2021 in the OIP.  My guess it that there is a setting somewhere that is restricting visibility of all parameters while in annotation mode.  I looked in the resource manager it only shows the generic style with some edit options but not the full menu.   I'm drawing a blank on this one.

  5. I inserted some new windows in the model and they seem to show fine in wire frame not in Open GL.  The original windows appear as they should.  However, the original door does not.  The only setting changed was on the second floor slab.  It was switched from manual bounding to auto bounded.   What's the setting i'm missing here.  I am also having the same issue on the back wall as you can see.

    Screenshot (35).png

    Screenshot (36).png

    Screenshot (37).png

  6. Working with a tutorial video.  We have 1st and second floor slab and 1st and second floor exterior walls in.  In his view of the second floor slab I am looking for the setting that allows him to see the framing cavity of the wall.  I checked class settings and they appear to be the same.  What's the setting I'm missing?

  7. I thought the size might be an issue so I removed the details like lintel and trim and it still did it but I will check height.  I removed wall peak so we will see  if that helps.  I was able to simply use the reshape tool and drag it back into place but then had to use the wall join tool to connect at the corner.  Here is the front view.

    Screenshot (35).png

  8. I am going through one of the tutorial videos and reset settings according to the Professor.   My grid lines are there but I have to zoom in to see them.  I am in 1=10 scale and have the grid lines set to 1" both on snap and symmetrical.  When I zoom out less than 97% the grid goes away.  Is there a standard grid size setting that seasoned landmark users set to?

  9. I choose a hatch fill for part of the border of this home and then found a stipple pattern in the resource manager for the other.  On the hatch I just choose the boundary and it fills automatically.  With the stipple pattern I had to retrace the area for it to fill.  I'm a bit confused as to the difference.  Is there a way to apply the stipple from the resource manager the same way as a hatch, pattern, tile, gradient or fill from the attributes pallet.  

    Screenshot (32).png

  10. I think I can use the building shell tool to create the basic shape.  I would be interested in laying out the floor, joists, rafters, windows and doors though.  I touched on it previously with my trainer but just need to fill in some gaps.

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