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Everything posted by Richard1

  1. This function does not return nil on failure (VW2019 SP5.3), instead it seems to be returning the original object. Worse, I have not been able to find any documentation as to which object types are supported by the function. So far I have found that passing it a kLine2D returns the original object, thus the following snippet destroys the original drawing: MCObjectHandle tempPoly = gSDK->ConvertToPolygonN(h, (Boolean) true, 512); DoSomethingWithAPolygon"d(tempPoly); if (tempPoly) { gSDK->DeleteObjectNoNotify(tempPoly); } Fortunately this causes our plugin to crash, so our users have not lost data (yet)


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