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Tobias

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Posts posted by Tobias

  1. I don't have much Artlantis experience (perhaps some else will chime in?) But i've had better luck with Artlantis and C4D if I create a layer with layer links of the model, and export that. That way all the layers end up at the proper positions in Artlantis.

    I've also found that if you use the "class" export option, and you have a model that has the classes set up well, it works as expected. Sounds like you need a glazing class and a widow trim class...?

  2. Add a flip text to chain dimension, like the standard dimension. If you look at the PIO while in the middle of a chain dimension, flip text is there, but it immediately disappears when you click to finish the chain. Also, add "add dimension" contextual option to the standard dimension tool, converting and existing dimesion to chain would be helpful.

  3. Thanks Pat. I will do that. I edited the foundation (lower walls) with the 3d reshape tool manually.

    It seems to me that this is a bug. The R/Os are created by inserting the doors in to the Ground floor walls, those lines should not be there.

  4. I have a situation where I have doors that extend below the "bottom plate" of the wall, into the foundation (garage doors). I have notched the foundation walls around the door bottoms, and that works fine. The problem comes from the ground floor walls. They leave a line across the doors at the bottom plate. I've attached a somewhat rude pdf of the problem. Line is there in wireframe (although hard to see) and in open GL and Final Render, but does not show up in Hidden Line. Any one else have this problem, or have a fix?

  5. Why don't wall styles respond to class overrides? I have a design layer with the foundation drawn using 2 wall styles, the footing and the foundation wall. Both walls are in separate classes having a class fill, line and texture. On a sheet layer I would like to show both in plan with the foundation a solid line, solid white fill, and the footing shown with no fill and a dashed line. I can't get class overrides in the VP to have any effect on the look of the walls. I thought this was at the heart of the 'draw it once' methodology of VW2008?

  6. I agree with RonMan. I have the 2x 2.88 (8-core) and like it a lot. The rendering times are great (except radiosity which is single core only). I have the ATI 2600 with 2 displays (3, RonMan?, do you need to climb up over them to get to your desk?), and it is okay, and may upgrade that as better cards become available. I thought about the older macpro, but at the rate I replace hardware (I had my last computer for 8 years) I figured getting out on the bleeding edge when I bought was a good move over the long term.

  7. I don't know if this will help, I'd do it to a copy of the window PIO first. Go to the Vectorscript plugin editor

    Go to Window > strings > misc. strings and hit edit. the classes are in there. I don't know what it will do if you change those, so proceed at your own risk.

  8. I have a .vwx file that suddenly object won't take a solid color fill, (won't change from white)and the line won't take a color. I can use hatch, pattern, gradient and image normally, but not solid, and no other line color but black. If I open a new file everything works as expected.

    So... am I screwed or is there possibly some setting somewhere that I toggled? (Of course this happened when I was trying to "finish off" a drawing with many hours into it). I know I could revert to an old copy, but then..... you know.

  9. Here are 2 RW made. Never saw this option until I read this thread. Can you set environment lighting using HDRI's with the student edition? I've gotten some good results with that.

  10. I may be confused about how the SLVP class overrides are supposed to work, but I can't get them to work as I would expect. I want to be able to override the fill and line of 2 wall styles in the VP to create a solid outlined line foundation wall with the footing shown with a dotted outline below. (The foundation wall is a wall style in one class, the footing is a wall style in another class)

    I had no luck using Class overrides to do this, the closest I could come was to turn the fill off by turning off the wall component class.

    (Sorry if this isn't the clearest explanation, its been a long day)

    -Tobias

  11. As long as your RAM is the specification of Apple, it doesn't matter who manufactures it. Apple dont manufacture RAM

    I still dont understand why only one core is being used.

    Also it is best to configure the Mac Pro with 4 slots of RAM, to quote from Apple.

    "The Mac Pro now uses faster 800MHz DDR2 fully buffered ECC memory, an industry-standard memory technology that allows for more memory capacity, greater bandwidth, and better reliability. To take full advantage of the 256-bit-wide memory architecture, four or more FB-DIMMs should be installed in the Mac Pro."

    Alternatively you have some faulty RAM

    VW only accesses one core, period. It is not multi-processor aware. Nothing to do with my particular set up. Using C4D all 8 cores ramp up and all ram is utilized, so I know every thing is working on my end.

  12. In the resource browser find the line "resources" click on the small arrow (drop down menu) select renderworks backround....

    That opens the dialog

  13. Thanks for the tip Islandmon. I tried to make sure I got compatible stuff (I did not go the absolute cheapest route, but I have found Apples prices to be ridiculous, particularly on ram. No problem so far.

    I can live with VW2008 not being multicore but radiosity? Come on, why is that render mode only using 1 core? It makes those modes a bit unusable for me, which is unfortunate.

  14. I have a current model 2x 2.8 ghz MacPro (8 Core) with the ATI 2600HD and 6 gigs of ram. It was a huge upgrade from what I moved up from, but as far as VW2008 the app itself only runs on 1-core, and can only access 3 gb (?) of RAM I think. RenderWorks uses more cores, but Radiosity doesn't. But hopefully that will change. So far I found it pretty stable, and am happy about the purchase. I bought the base model from apple and the got hardrives and ram 3rd party.

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