Jump to content

collins

Member
  • Posts

    36
  • Joined

  • Last visited

Posts posted by collins

  1. Is there a way to create randomness in a tile? The beauty of stipple is that the tile can appear scattered (if that is what you are looking for). I'd like to incorporate the randomness within scattered leaves and grass textures.

  2. Hi Boh,

    I have ended up doing the same and place each scale bar on each sheet at 1 to 1.

    It took a little while to figure out how to do it but works fine for now. 

    Thanks

    • Like 1
  3. I can't find where this thread is to be upvoted, I guess because it's an old version?

    But is there a simple scale tool that doesn't require heading to the drop down menu and typing in etc etc.

    Also, it would be great that the scaling occurred from the point at which the measurements took place. As in you are scaling the object from a point rather than the object scaling to the new desired size but jumping into a random nearby position.

  4. I have managed to create a tile of a pattern shown above which is a step closer.

     

    The way I have tried to draw in general is by using class definitions and ensure 'make al attributes by class' checked to keep the lineweights consistent and controlled throughout all drawings. This means a lot of classes. and especially if I am having different tones of black to denote items that are further away in lighter grey.

     

    Is there a way of applying a tile to an object but making it take on the destination class properties?

  5. I'm not sure where to aim this topic but am hoping to figure out how best to get the result of the attached drawing made by a friend.

    After all line work in my drawings I would like to add 'texture' too the drawing to show different earth build up, vegetation, wear on the solid surfaces etc.

    Sand, concrete and plaster hatches get me so far in creating texture but the drawing below has a range of different 'groups of polygons' that can be abstracted one by one when digging through the dwg drawing but is very heavy and very very slow.

    This drawing was created on autocad and somehow the program can handle this large amount of linework. A large batch of the desired linework is pasted over the drawing and then a 'wipeout' tool is used to mask off any undesired areas. 

     

    Also attached are some examples of the linework when extracted from the overall drawing illlustrating the kind of linework as I have ben trying to figure out if this sort of stuff can somehow be translated into a hatch of tile etc. If so where can I find these more rugged natural hatches etc.?

     

    Cheers

     

     

     

     

    Screenshot 2020-11-27 at 11.15.47.png

    Screenshot 2020-11-27 at 11.17.39.png

    Screenshot 2020-11-27 at 11.17.53.png

    Screenshot 2020-11-27 at 11.18.16.png

    Screenshot 2020-11-27 at 11.18.55.png

    a delicate balance.pdf

  6. This goes against the purpose of vectorworks defining the line to its most accurate but I wondered it a line type can be created that is crinkly?

    I've attached an image of different lines I have drawn with the polygon tool but wonder if there is already a tool for this madness?

     

     

     

    Screenshot 2020-11-03 at 17.24.43.png

  7. Yes, definitely. 

    I have tried re-referencing everything but it's still enlarging itself on the different scale. 

    I have just created a duplicate but will need to find out what is not working later.

     

  8. This might be a basic one but a question about hatches;

     

    I am using a hatch on a plot file at 1:500 and then the same hatch on a plot file at 1:50 which I would like to scale according to world units.

    It has been assigned to separate classes in their appropriate class plot files that I reference in to determine the output of all linework.

    However the hatch is not adjusting itself according to 'world units' depending on the output plot file/ sheet scale. The hatch is perfect for use on 1:500 but on my 1:50 the hatch scale is much too large.

    What am I doing wrong here?

  9. Hi,

     

    "vectorworks one or more viewports have been removed from the referenced layer name xxx; viewports are not supported on referenced layers when the referencing method is layer import"

     

    I get this method whenever I update my referenced files and am sure it says the solution in the message but I can't find out what is the issue.

     

    What is the problem?

     

    Thanks

    Screenshot 2020-05-22 at 17.18.52.png

×
×
  • Create New...