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tfw

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  1. Hello, When I'm detailing cabinetry (VW2021 Arch w/ InteriorCAD plugin), I'd like to visually specify the material of each part using tiles or hatches (plywood sides, mdf fronts, etc.) I've set up a simple custom tile for plywood substrates: a series of parallel lines to indicate the ply layers. The cabinet as a whole has its texture defined "by class" in the OIP, and the tile is inserted via the organization palette to the appropriate class for plywood parts (interiorCAD classes all parts separately.) The parallel lines defined by the tile are locked in their direction/orientation, so if there are two plywood parts sitting perpendicular to each other, the plywood tile is correct in one part, but not the other. So, I create a second tile where the ply lines are rotated 90 degrees and apply it to the part sitting perpendicular. But that's a weak hack since the same part will rotate (horizontal or vertical) on the sheet depending on the vantage of the viewport. I've read tiles can be rotated with respect to wall objects and symbols, but interiorCAD does not define parts as symbols, only the cabinet as a whole (I think.) Where am I going wrong here? Is this within reach?
  2. Hi All, I'm relatively new to Vectorworks, as well as VR. I have an Oculus Quest headset and would like to load our residential interior renovation model onto the headset so that the clients can review the design and any conflicts between the various tradesman. I have one week to figure it out. (We've done this in the past but my colleague, who is on vacation, usually spearheads the presentations.) What would be the most straightforward way to accomplish a 1:1 immersive experience? Thanks in advance, Tom
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