Hello,
I'm using VW 10.1.2 (standard) on MacOS 9.2.2. VW memory is set to 200Mb min, 250Mb max.
This Mac has the NVIDIA 4600 GeForce4 Ti with 128Mb vram, system memory is 2Gb and dual 1.25Ghz CPUs.
I've been having trouble with OpenGL and Hidden Line renderings, and have followed some suggestions on this forum, such as setting undos to 0 or 1, to free up some memory, but I am still having "running out of memory" problems, program crashes, or extremely SLOOOOOW rendering.
The strange thing is my file(s) are only 3 - 6 Mb, and with a ludicrous amount of available memory, I can't understand why OpenGL is running out system memory.
All my objects are NURBS, and I have tried meshing them, and this does seem to speed up hidden line rendering a bit.
My next step is to see if there are newer OpenGL drivers for the NVIDIA card.
Chris