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Chris Fleming

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    Lemont, Illinois

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  1. Good morning! The invite was expired this morning when I tried to join. Could I get a new invite?
  2. Update: I downloaded the F5 release this morning (I just got back from vacation), and it appears that this issue has been resolved. The dimensioning is working correctly now. I didn't see my particular issue mentioned in the release notes, but it is functioning as it should. All good!
  3. I got a reply to my 2D presentation problem. It seems I've discovered a bug. I'm told I'll be kept apprised of a solution when it's available. Other than deselecting the "show dim" box for the dimension in the OIP, and putting in my own, there is no real work around at present. Personally, I'm not a fan of entering fictitious dimensions to make everything appear correct. There's simply too many opportunities to miss that and leave mistakes on the sheets. I'm sure it'll get handled however, and I'm glad they're going to working to fix it.
  4. Not yet. Only a message that my file wasn't attached. I replied and tried attaching it again. I'll post back once I get a reply. Thank you!
  5. I turned this into the extragroup site and filed a ticket, but have haven't heard back in six days. Honestly, I'm not sure they even look at the support tickets. The 2D box that represents the cabinet on top/plan view, includes the door thickness. This is a problem for dimensioning and getting questions from both the cabinet supplier and my installers. For a 24" deep base cabinet with an overlay door, I need that box to be 24" deep. What Interiorcad does create a 2D box that is 24.75" deep (cabinet box plus the thickness of my door). I can get around it by editing the 2D component, however the connection between the actual cabinet and the graphic is lost when doing that. I could "fudge" the dimensions by selecting "no fractions" in the dimensioning precision box, but that seems like a bad way for me to do it. I last used Interiorcad with version 2014. This problem didn't exist then, as it handled it fine. I'm thinking there must be a setting I'm missing somewhere that is causing this to happen. Can someone please guide me in the correct direction? Thanks in advance for any help you can give. My system: Apple M1 Max with 64gb of Ram. OS: Ventura 13.3.1 a Interiorcad XS 2023 Example File.vwx Example File.vwx
  6. Thank you! Forum member and Vectorworks user Kevin K actually picked up the phone and called me last week. All the way from French Polynesia! He recommended and then showed me how to do exactly what you're recommending. It made an immediate impact on my renders. This forum is an invaluable resource! Thanks to all of you!
  7. Thank you! That is exactly what I was looking for with my initial question; which image to use in each panel. Very nice! Thank you!
  8. I'm not sure what I'm after either! LOL! Actually looking for realistic (as much as possible) grout lines, bumps, etc. I guess part of me assumed that since all these images were part of a downloaded texture, they might apply to the various fields in the Edit Texture pane. Again, maybe I'm trying to get a level of realism that Renderworks is incapable of on its own. I don't want to throw down thousands more on Cinema4D for instance, to have the learning curve etc. simply to make a kitchen look more realistic for our clients. I'll give that a try. I appreciate both of you taking the time to reply. I'm attaching two files here. One is of the finished texture, the other is of the various images used to create said texture. I'm trying to achieve that level of realism if possible. The last image is a modest project I'm working on to give the client an idea of what their new space might look like. I still have to add some props, but I wanted you to see what I'm doing currently. Don't get me started on the inability to change texture direction on the various cabinet plug-in objects in VW. To do that, I have to convert each cabinet object into a group, then break it down to texture the various parts correctly. The time investment is too steep IMO.
  9. Whenever I need a texture for something that I'm not satisfied with the available onboard textures that come with Vectorworks, I turn to the various texture sites. My question comes in regard to the proper method of creating the new texture. I've attached a pic of the various files for a tile texture that I downloaded from 3Dtextures.me My question is which image to put into which field in the Edit Texture pane? I've tried multiple variations, but I never achieve the quality that I'm looking for. Is there a secret (or something painfully obvious), or is it simply the short coming of using Renderworks to do my rendering? Thanks for any input you can provide. Chris
  10. That's it! Such a little thing, and you've made my day! Thank you so much!
  11. I apologize for not understanding. Are you saying that a Centerline Marker can or cannot default to always use a particular class? If I right click on the marker in my drawing, the pop takes me to a dialog where I can change the class, but I can't find anywhere to give it a default class. In my resource manager, the marker doesn't appear in my list of plug-ins at all. As it is now, when I put the Centerline Marker into my drawing, it seems just as simple to go straight to the OIP and change the class there rather than initiating a menu and making a selection to bring it up there. Both work. Probably within microseconds of being equal. It'd be easier to simply make sure I have Dimensions as my active class before inserting the marker, but the way dims works is so simple as I do not have to make a class change to use that tool. I appreciate your help immensely.
  12. I'm sorry if this is a basic question, but is it possible to have an item created with a tool go automatically into a pre-determined class? I know if I select the class beforehand this will happen. I'm wanting to have the centerline mark tool, create the centerline markers automatically in the dimensions class regardless of the class selected. In other words, I want it to happen like dimensions do. Working in "ABC" class, any dimension created goes automatically into the dimension class (I know this can be turned off in preferences). It's no big deal really, but in the flow of annotating, I use multiple classes depending upon the specific annotation. It will save me 1 second, but they add up! LOL. Thanks in advance for looking.
  13. I'm an idiot! I found it. Thank you!
  14. How do I activate the Direct Link in VW23? Is it not available? I looked into my Workspaces and unless I'm simply not seeing it, there is no tool to add to my workspace. It isn't in there by default. I know it's most likely user error, so what am I missing or doing wrong?
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