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dhughes3

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  1. I logged an issue with the support desk on this earlier in the week. It only seems to occur when the window is >50% of the length of the wall. It took a couple of goes but support eventually conceded this is a bug.
  2. The new interactive insertion method for doors and windows is great for speedily creating as-built drawings from point clouds. One issue for doors though is that they always open to the left side of the wall they are inserted into - is there a way to control this direction other than drawing all the doors and then going back and clicking "flip" lots of times oin the OIP?
  3. Nope. didnt work. Maybe I'm doing something wrong in my code... Procedure SetMapping; Procedure SetOffset(h :HANDLE); BEGIN SetTexMapReal(h,3,1,300); ResetObject(h); End; Begin ForEachObject(SetOffset,(Sel=True)); End; Run (SetMapping);
  4. Thanks for the suggestion -Any tips on how? I tried the Redraw & RedrawAll commands but the texture still didnt update.
  5. Hi, I'm trying to write a script which updates the texture mapping offsets using SetTexMapReal but am having a little trouble... After running the script the OIP correctly shows the new offsets but when you view the object the texture hasn't moved to reflect the new values. Any idea what I am doing wrong? Thanks, Duncan
  6. @Kevin McAllister &@zoomer - thanks for the suggestion... Based on your comments I tried a few different combinations of render style qualities and also exporting from a wireframe view but it seems to make no difference to the number or size of polygons produced.
  7. Thanks @fabrica / @EAlexander ... I was pulling my hair out trying to figure out the right command to use! I used the polygon pen to slice up the newly single polygon - is that the best way? I've only been trialling C4D & Arnold for a week or so as I was never happy with my interior renders in VW, and have actually found it easier to get the results I'm looking for. I export from VW and replace the materials with Arnold ones, add a bit of scene dressing and then play with the lighting. Here are a couple of images from my first "real" scene. I appreciate your're not using Arnold but do you have any general tips on VW > C4D workflow, particularly for exteriors? (Especially for the things likely to trip me up like melting the polygons!)
  8. I've been using C4D & Arnold to generate interior renders with reasonable success and I thought I'd try exteriors. To get things like the roof and wall displacement mapping to work in Arnold the surfaces need to be sub-divided and this is where things go wrong for me! The export from VW generates a small number of large triangles and quads so when I subdivide I get some weird shapes forming! Is there anything I can do with the export to improve this? (I did try C4Ds untriangulate but that didnt do anything)
  9. When I connect my SpaceMouse Enterprise to Vectorworks it seems to stop the display updating until I change the zoom level. For example, if i switch to top/plan view to draw a wall with the wall tool the cursor changes to a cross but when I click and move the mouse to create the wall nothing is visible until I zoom in or out slightly and then I will see the wall. Does anyone have any clue as to what is wrong?
  10. We have started using spaces in our models as they substantially speed up our workflow, however they are making our published PDFs massive... a typical 3 bed house project has gone from ~1.5MB to 0ver 27MB! Only deleting the spaces allows the file to be published normally, not including the spaces in the viewport classes has no effect. Can anyone give me any pointers to get around this as I'd really like to keep using spaces as they are really useful but are making it impossible for us to share PDFs sensibly.
  11. Thanks for the tips, it's a shame about the lack of file manipulation functions - but not the end of the world. Putting the script in the template and running it from there is the approach I have gone with, just thought it would have been nice for the script to handle the file creation and saved a couple of clicks (lazy I know!) One other question though - the script selects objects on an imported layer and copy & pastes them to a different layer. I want to paste it in the middle of the "page" as the template contains viewports targeted at this layer. When it was manual I'd just click in the middle and then paste. The closest I've got so far with scripting is DoMenuTextByName('Fit To Window',0); DoMenuTextByName('Paste',0); and it works mostly but every now and then it pastes off centre. Is there a better way to do it?
  12. Hi. I'm trying to create a script that imports a dwg file and reformats it - I've got the script working but wondered if there is any way to create a new document based on a template at the beginning of the script as that is the only manual step left?
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