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About maeolivera

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  1. During render tests some problems occured concerning the renderworks color white mode as a background render. It shows random polygonal pixeled elements. on the oder hand in the normal open gl mode everything seems to be fine and solid. The whole 3d model is a generic solid, not a mesh based model. Attached you´ll find a screenshot from both situations. We are using a VW 2019 SP3 in a imac with macos mojave operating system. It would be really helpful if someone has any idea of how to solve it. Thanks! Unknown.tiff
  2. I am having an issue with the reshape tool. The move edges parallel mode is working as a delete vertex mode. I already checked that the polygons are closed. I really need help with this. It is a VW 2019 SP3 and the operating system is macOS Mojave 10.14.3. Thank you!


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