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vassen

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  • Occupation
    Assistant Architect
  • Hobbies
    Photography, vectoworks, badminton, football, aquaponics
  • Location
    Mauritius

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    WhatsApp: +230 59815135

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  1. @Jeff Prince I have draw a polyline ==> converted into 3D polys ==> send to surface on the site modelling ==> extrude along paths ==> to get my Curbs But this does not work on every occasions, i guess it it's because of too many vertices. On some occasion i have to copy it on another file so that i can use the method describe on the first line. I will try the method of the using the border from the hardscape to see if its ok with presentation. Concerning the NURBS curve i have not yet try it. I need to try both method you mention and see if goes well Will keep you posted about the outcome from my part. Thanks for the advice.
  2. @VIRTUALENVIRONS All the sidewalk and road should have the border with the profile to create the curbs. The document was create only on vectorworks 2023 ionly.
  3. @VIRTUALENVIRONS Please follow the link for the 2021 version as unable to upload here. https://drive.google.com/drive/folders/1TO5jsqicL-LFck-3VKTeYwXQLD09tOA5?usp=sharing
  4. @VIRTUALENVIRONS attached you will get the VW in zip. Exemple.zip
  5. @York Brooks Design may be we could collaborate together. Please do mail me on vassen-iyaroopoolay@adn-architecture.com
  6. @Jonathan Pickup When converting to 3D polys it does not work on complex path like corner. I have try to send to surface before extruding alone path or before, in both case it does not work for me. It came with an error. May be i am not doing the write thing.
  7. @Jonathan Pickup Thanks, i did try to work with the 3D ploys but it does not work on complex path like corner.
  8. Hi everyone, I am currently working on site modelling and placing all my design work directly on the site model. I would like to know how you guys proceed to create Sidewalk or road border as shown in the capture screen attached? Before i was doing extrude long, but this way function only if it's on a straight line. In my case it has to follow the site model as in the Vectorworks file attached. Thanks for your kind advice and help Exemple.zip
  9. Will check if able to do it now...
  10. For this project, i have not yet made the viewport for this project. will soon do it and keep you updated.
  11. @bcd That seemed to be a nice idea, need to look after it. The issue for me is that i do print my vectorworks viewport without rendering sometime, so having low res tree or other low res element quite affect the quality of presentation around the building or house. Printing of elevation and isometric view with low res element is not presentable to my point of view.... But working on it to see how to reduce the pain of updating without loosing time.
  12. @line-weight thanks to you are straight to the point. I guess i would have to find a new where of doing my workflow to be able to update my viewport rapidly as on some project i take roughly a whole date to update my viewport and generate all the PDF which is quite a pain as you can not doing anything when viewport is being updated.
  13. Thanks for those info. But the issue is not to send to cinema 4D or any other rendering software. The issue here is within Vectorworks itself. The viewport take long to update when we are in shaded or openGl mode. That why i was asking about workflow in vectorworks if everyone have same issue as i am having or your workflow is different to what i am doing.
  14. I work with both normal elevation and section viewport for my elevation in shaded mode and both took time to update They are not on the same sheet layer. The reason i use these 3D plant is because i uses them directly for my rendering on lumion...
  15. When i work in real time it does not lag that much but when i am in viewpoint for update its super slow
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