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Everything posted by The Hamma
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Is you door in symbol or a group?
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Hide layer of selected object - Help with script
The Hamma replied to setdesigner's topic in Vectorscript
When I export the standard architect workspace there are 911 lines of menu commands. I added 128 additional lines and the last command I added does not work. I did delete some of the default commands. -
Hide layer of selected object - Help with script
The Hamma replied to setdesigner's topic in Vectorscript
I too was using a script similar to this to hide classes. I’ve added so many Scripts that I’ve actually hit the limit of Scripts that a workspace can handle and I’ve had to pair down and delete Scripts from my workspace so they would all work. It would be nice if there wasn’t a limit to the workspace because I did like having the script rather than using the visibility tool. -
Is there a renderworks style that shows shadow only?
The Hamma replied to Dcrb's topic in Architecture
Matt: Neat idea. I downloaded the file and the wierd thing is that it works but when I open it in my Windows version of VW and the classes show they are overwritten but doesn't show how they are overwritten. See below. In the second window it should have the shadow catcher texture. -
worksheet show only last part of class name
The Hamma replied to Gregovitch's topic in General Discussion
Not the master but getting better all the time. Here are my scripts and workflow -
Would anyone have made a Marionette for a PEMB (Pre-Engineered Metal Building) Bent. I have attached a drawing with a symbol that I would love to have as a Marionette so that I can adjust the span, height and roof pitch as well as the base size. BENT.vwx
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Adding this to your script will display the time it took to run. import time startTime = time.time() #your code here executionTime = (time.time() - startTime) vs.AlrtDialog('Execution time in seconds: ' + str(executionTime)) Use this to use a list to elimimate options from another list OmitList =['name1','name2','name3', 'name4','name5'] #replace name# with names of items to skip for List2 in reversed(range(1,List2+1)): #List2 is the list of items you wish to process. Remove Reversed() to step through list in order. if any(item == vs.GetName(List2) for item in OmitList): #if name of List2 item matches name in OmitList it will result in True continue #skip rest of script for this item and continue to next item in List2 #Insert script to execute if name is not in OmitList.
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Yes it does need this exactly as described Just tested it and all that is need is the "NotesManagerDataFile" text at the top This is created by Vectorworks if the file is edited.
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@PatStanford The {@} custom format works great. Thanks for the tip. I forgot to mention once the database is created it is much quicker (in relation to file saves) to edit in Vectorworks as an XML format so I would save as XML format from the callout dialog and disregard the TXT format if you only intend to edit and delete callouts from Vectorworks.
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So I had a file of keynotes and everything in the file was previously separated by Tabs. Like so I created an excel by importing the file in as a tab delimited file to create this Then I added two columns in front of the text and copied the section header into column B like so. We need to add a UUID to column A so I used a UUID generator site like https://www.uuidgenerator.net/version4 but it does not include the brackets, so I placed it in another excel file in the second column and added brackets to the first and third columns like so Save that file as a tab delimited text file and delete all the tabs, then you can past it into column A of the other file like so. The rest of the steps are outlined in this video 2022-03-28 17-40-25.mp4
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This is interesting: When in a Sheet layer is the active layer the Staked Layer(Unified View) Option is False but when in a Design Layer is active it changes to True I wonder if sometimes it fails to switch. if vs.GetObjectVariableInt(vs.ActLayer(), 154) == 2: activetype = 'Sheet Layer ' else: activetype = 'Design Layer' if vs.GetPref(94) == 1: BOOL ='TRUE' else: BOOL ='FALSE' sl = ('Stack Layers (Unified View) = '+ BOOL) if vs.GetPref(95) == 1: BOOL1 ='TRUE' else: BOOL1 ='FALSE' sl2d = ('Stack Layers (Unified View) Create 2D Objects = '+BOOL1) if vs.GetPref(96) == 1: BOOL2 ='TRUE' else: BOOL2 ='FALSE' sli = ('Stack Layers (Unified View) Ignore Other Scales = '+BOOL2) if vs.GetPref(98) == 1: BOOL3 ='TRUE' else: BOOL3 ='FALSE' slrv = ('Stack Layers (Unified View) Restore Views = '+BOOL3) if vs.GetPref(99) == 1: BOOL4 ='TRUE' else: BOOL4 ='FALSE' slcv = ('Stack Layers (Unified View) Center View = '+BOOL4) vs.AlrtDialog('Active Layer type = '+activetype+(' '*47)+sl+(' '*49)+sl2d+(' '*22)+sli+(' '*20)+slrv+(' '*26)+slcv)
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I was wrong. It is documented but they call it "Stack Layers" instead of "Unified View" in the "Vectorworks 2022 Script Function Reference" Stack Layers 94 TRUE or FALSE Pref
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Yes it happens a lot especially with older drawings. And I had to write a script to locate the preference because it was undocumented. 😂
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The attached script creates a shortcut to turn unified view back on. Add it to your plugins folder and then add it to your workspace. the script simply sets pref 94 to true. SetPref(94,TRUE); {enable "Unified View"} Unified View On.vsm
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how can you show shadows in hidden line rendering as shown below?
The Hamma replied to mike11968's topic in Architecture
Can you send a sample? -
Shipping Container Homes
The Hamma replied to André Pflanzer's question in Wishlist - Feature and Content Requests
It can still be done in 2022 but it is a bit more complicated. I created the corrugation in the 3d hole component of a symbol.. You need to add a 2d loci to the symbol or it gets buggy. Once this is done I inserted the windows. This is where it gets tricky. The corrugation stops where the window starts. to fix this I added a solid in the shape of the window hole in the corrugated symbol. Then I cut the windows and pasted them in place. So what you see below is one symbol inserted in the wall. The windows are just placed in the holes created by the one symbol. Drawing attached. Windows in Corregated wall 2022.vwx -
I am curious. I see how the $include command can be used to run a vectorscript sub script but I have a python script that I would like to run as a subroutine in a vectorscript. Can this be done?
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Recent files - File name display length
The Hamma posted a question in Wishlist - Feature and Content Requests
Because I have to sometimes open backup files the length of the file name display in Recent files is not long enough and the file will appear like below. 12034_Owner Name_Project_Date..... this is problem when there are two in the list but one is backup and the other is not and it looks like this 12034_Owner Name_Project_Date..... 12034_Owner Name_Project_Date..... It would be very helpful if it looked like this so I know that I am not opening the most current version of the file. 12034_Owner Name_Project_Date.vwx 12034_Owner Name_Project_Date-Backup-20220223143437.vwx -
Construction Phasing Data Visualization (Existing, Demo, New, NIC)
The Hamma replied to The Hamma's topic in Python Scripting
My current Record and Scripts. 1 Existing Object.vsm2 Demo Object.vsm3 New Object_Class.vsm4 NIC Object.vsm5 Remove Phase Record.vsm6 New Object.vsm7 Add Phase Record.vsm8-Phase 1.vsm9-Phase 2.vsmRelocate Existing.vsm Status Phase.vwx -
I figured it out. vs.SetPref(1505,True)#enable "Enable legacy 2D features" vs.SetPref(94,True)#enable "Unified View" vs.SetPref(1505,False)#diable "Disable legacy 2D features" Unified View On_2D Leg off.vsm
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Does anyone know the document preference index number for unified view. Some of my old drawings keep turning off unified view even after "Enable legacy 2D features" is disabled.. I would love to write a script to change the preference since the unified view button is unavailable when "Enable legacy 2D features" is disabled.
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I have been able to recreate this issue with files that contain references. Either the plan is referenced or the styles are referenced. Also causes havoc with the undo command.
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I would like Compound Hatches. For example I would like to create a PBU metal panel hatch for a roof or a wall but when I display that hatch at a small scale I would like it to read less dense. So if we could have compound hatches that is one hatch style that contains two different hatches and displays each based on the scale of the viewport. Below is how I would like a PBU hatch to display at different scales. Since most hatches are multi Leveled, maybe Level 1 displays at 1:20 scale and all the hatch Levels display at 1/4" scale.