Hi there,
I am a Landscape Architect based in Sydney and am fairly new to Vectorworks.
Just wondering if there is a way to automatically link your class graphic attributes to your 3D texture attributes?
I just want to be able to see the same 2D (class) graphic attributes when orbiting in 3D.
Am I missing something? or do you manually have to assign a texture to your class? (Applying texture to object class)
If no texture is applied to the class, my hardscape looks like wireframe in open GL.
Internal origin is set close to working objects.
Thanks!
(Currently working on VW 2019 - Landmark.)