Hey forum, first time poster.
I am having some issues with the brightness on my interior renders. OpenGL renders as usual, but as soon as a renderworks style is selected, the screen/viewport/working plane becomes very bright. I have adjusted brightness and lighting settings in both viewport options and renderworks styles but can't seem to get it to render properly.
I have been attempting to do quick preview renders, but final quality renders have also been attempted but aren't any better.
Attached is the most recent attempt with lighting options.
Any help/advice is appreciated.