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PVA - Admin

Vectorworks, Inc Employee
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Posts posted by PVA - Admin

  1. Agreed, but the platform we are using for the forum does not have any allowance for this. I'll submit a request with them. For now, users should make sure to vote up any topics they are interested in via the icon in the top left.

  2. I am genuinely happy to hear things are working better for folks especially on Mojave. After the feedback I've gotten from Sp3 I am now personally comfortable with advising users to update as well. It's going very smoothly. 

    Now to work on making it even smooooother. 

     

    • Like 1
  3. I have no idea why it was done. The main reason for the update was that some newer CPUs under the old scoring system werent benched as accurately as the rendering scene finished in mere seconds. This wouldn't have affected any of the tests we did though, this was mainly on the upper You-Cant-Afford-To-Smell-This level hardware.

    I really just need to set aside some time to give it a good think and see if 15 is what i stick with for now or if we do something completely different. I also want to include some use-case like examples for "Light" "Medium" and "Heavy" usage that will translate well to distributors.

  4. Most likely not, partly because we just got a bunch of hardware upgrades prior to this update, and partly because I also need to rework the benchmark since Cinebench removed GPU from their test suite. Still giving it some thought for a useful, free cross platform fix.

  5. So, there will definitely be SOME hand editing needed, however this may reduce how much of it you have to do:

    You cannot extrude Lines, well, you can but it won't give you what you're looking for. So we need all of this geometry to be closed polylines or polygons. All of these segments are not closed, but rather than looking at EVERY join, you can use the Polygon tool in Fill mode, then set a stark fill color in the attributes palette and click inside the areas that should be enclosed. It should generate a filled poly for you in any of the spaces that have complete borders, and it should be much faster to simply click through the various areas with a single tool and let it fill what it can, THEN do any remaining single line edits needed to get closed figures.

    image.png

     

    I just clicked rapidly and at random for the above fill test, but this may give a clearer idea of what I mean.

    • Like 1
  6. More than likely this is happening ebcause you are running Vectorworks 2015 on an OS it doesnt have support for, I think 2015 was last supported on 10.11. You will most likely need to use the latest version of Vectorworks (I recommend specifically sP3 of Vectorworks 2019 for Mavericks) which you should be able to download free of charge from the student portal. Otherwise you would need to roll back your operating system to an older version.

    • Like 1
  7. 2 hours ago, line-weight said:

    This thread is in "wishes granted / issues resolved" but I can't see any way of doing what the wish is for - update all vports on a sheet.

     

    Or is this possible in 2019?

    Not sure, as far as I know this hasn't been added and I double checked to make sure it wasn't something I'd already missed. Merged this thread with another request for it and popped it into the proper category. I'll see if any of the other admins/mods moved it. (or I might just have fists of ham.)

    • Like 1
  8. If this ends up being more of a broadly applicable thing, I'll create a dedicated post, but for now:

    Anyone using Vectorworks 2019 that had to drop the Tools > Options > Vectorworks Preferences > Display > Navigation Graphics to Best Compatibility or to Best Performance and Compatibility in 2019 Sp0, Sp1 or Sp2 should retry using Vectorworks in Best Performance mode. This is the mode that uses the latest technologies in the VGM and a large number of problems that caused users to have to drop this setting in 2019 have been corrected which could make things much smoother on superior hardware, but only if this setting is reapplied.

    • Like 4
  9. Lumion LiveSync was added in 2019 SP3. (To be fair we planned it before this post, but ill absolutely take credit for a 2 month turnaround on a major wishlist request 😉 ) There are also plans to support other major similar rendering packages.

    This is the installation and basic usage video made by Lumion themselves:



    I will be creating some in our style with some additional information and tips shortly.

    • Like 4
  10. It is looking like we will be shifting how often we do Summits, as they're awesome, but take a huge stack of resources to plan and run. I have heard most recently that we will be shifting to doing a summit every 18 months or so, with it being unlikely that there will be a Summit in the year 2019. From what I have seen, I would expect the next one to be Q2 of 2020.

    They've told me it's somewhere sunny and warm and not on the east coast of the US (Fairly certain it will still be within the continental United States) but I don't know much beyond that yet.

  11. 19 minutes ago, John Meunier said:

    Hmm, This technology sounds like a direct VR link could be in the future?

    Sending the workspace to a headset, even allowing basic editing or texturing in VR.


    I havent seen this demoed yet, but that is indeed the idea and I have heard this mentioned. The research team has the full pantheon of headgear devices to experiment with and they have been.

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