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PVA - Admin

Vectorworks, Inc Employee
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Posts posted by PVA - Admin

  1. As mentioned by a few above, the problem lies in the geometry, which in this (and many) case(s) appears poor because of the way 3DS and other types of Mesh objects import into Vectorworks.

    They are handled as a large number of separate 3D polygons at worst, or an overly complex and slow mesh object at best.

    For instance, if you created that toilet in Vectorworks using the 3D modeling tools available in the software itself, there would be no issue. Render a Sphere in this rendering mode with geometry and 3D conversion res set to Very High to see what I mean, perfectly smooth edges and surface with no odd warping or faceting.

    It doesn't solve the issue, but in this case it isn't Renderworks thats to blame, its what is happening to this kind of geometry during import.

  2. Nothing as far as custom 3D viewing hardware, (even though the Oculus Rift is exceedingly awesome and I wouldn't mind a few dozen test units in the building...)

    However the furthest I have seen this type of technology taken in conjunction with Vectorworks is AR-Works:

    Main release announcement:

    http://www.ar-works.net/u/

    Alternate thread:

    http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&Number=160168

  3. There used to be an option to alter the resolution, I believe as stated above it was dropped due to severe performance problems.

    Most likely this will come back in the future, but for the moment you MAY be able to alter this quality by altering the DPI settings at the bottom of the File > Document Settings > Document Preferences > Resolution tab.

    The default is 72, I recommend trying 150 or 300, then trying a print or export to PDF to check the quality against the default setting of 72. However if this DPI setting does not affect it, there may be no way to until they implement a direct one.

  4. What are you exporting the worksheet as? Tab Delimited Text, or another option?

    Do you see the spaces in the exported txt file, or only after you've already brought it into Excel?

    (In any case, please make sure to contact tech@vectorworks.net with the VWX file as well as the exported result attached and an explanation of whats happening in Excel)

  5. Just to clarify, one object is an Extrude Along Path and the other is a standard Extrude?

    Both of the source polygons inside the extrudes are closed figures with a solid fill?

    If you convert both objects to generic solids (Modify > Convert > convert to Generic Solids) and then try to subtract them, it still does not work?

    If it still fails, contact tech@vectorworks.net with the file attached.

  6. also, as i understood

    1. vw v.2014 like c4d 14 will be for x86 and x64

    2. next v.2015(with rw based at c4d r15) will for x64?

    Vectorworks 2014 will work on both 32 and 64bit OSes, but will not have different versions foreach, it will have some modules that will take advantage of 64bit and some that wont.

    There wont be a two applications labeled "Vectorworks 2014(x86)" and an "Vectorworks 2014(x64)" for instance, as you find with some other software packages like Cinema 4D currently.

    If you install it on a 32bit OS, then everything will still function, but have none of the speed benefits.

    I do not know for sure about Vectorworks 2015 as far as having different "flavors" for 32 and 64bit. (Even if I did I would unfortunately not be able to discuss it until it became official. No offense intended, policies and all that.)

  7. When working with it in testing it was more stable than any of the previous releases by far.

    That particular "feature" didn't get a video or any images explaining it, since hopefully it will be apparent right when you get the chance to use it!

  8. Vectorworks 2009 isn't compatible with OS X 10.8 unfortunately, so this and quite a few other issues can occur:

    http://kbase.vectorworks.net/questions/1031/Vectorworks+Operating+System+Compatibility+List+2013-06-10

    As Kevin said, the large majority of this was addressed in service packs for Vectorworks 2012 and Vectorworks 2013. To be sure that is the case before you get into upgrading though, download and install the demo and see if it behaves as expected.

    If it doesn't, make sure to contact tech@vectorworks.net

  9. Tucked/pleated fabric is one of the hardest things to model in 3D in Vectorworks. You may be better off trying to find something similar on a website and then importing the files into Vectorworks.

    Such as taking

    http://sketchup.google.com/3dwarehouse/details?mid=cab61e4cbd901837abdd4c2fb50e9903&prevstart=0

    and combining it with:

    http://sketchup.google.com/3dwarehouse/details?mid=2113624294e07d1b806fa01b99bcd24&prevstart=36

    Then going from there.

    As for the material takeoffs, nothing simple exists yet but they're still adding functions similar to that as time passes. Currently the focus is on the main architectural objects such as doors/windows/walls but eventually it may move to more of the interior detailing.

  10. Usually if a Reset All Plugins triggers a crash it is a problem with a specific object or class.

    You can try to narrow it down by creating a copy of your document, then in Tools > Organization, delete the top half of the list of classes or layers (whichever you have more of) then save the copy of the file and try a reset. If it works, try a copy of the original file and perform the same steps but with the other half of the classes or layers.

    If you can isolate the crash to a particular half of the classes or layers, then cut that class or layer list in half as before, and repeat until you find the culprit.

    Its a bit extreme, but as long as you're working with a copy and not the only instance you have of the drawing there is no danger, and it allows you to really tear apart the file and find the issue.

    Once it can be isolated to a particular class or object, then a more delicate/precision fix can be applied to the real original version of your file.

  11. I doubt there will be an official statement until its (Mavericks) official release, as has been the case with the last few OS X and Windows updates.

    However it is most likely that Vectorworks 2011 will no longer receive any sort of patching ever again. The current version and the prior version to that are the only ones that ever get new patches or service pack releases.

    VW 2011 runs on OS X 10.8 without any odd issues, so unless Apple REALLY pulls some major changes like it did between 10.4/10.5 as well as 10.6/10.7, then most likely it won't have problems.

  12. It is happening slowly but surely. Renderworks was the first up since the engine behind it was being replaced anyway a few years back, so it was exactly the right moment to go ahead with 64 bit for that module. Especially since it would benefit the most from losing the low RAM cap that 32bit suffers from.

    As time goes more and more components are being replaced, but a lot of people think "Well just press the 64 bit button, its simple." and it really isn't.

    Vectorworks has been built up as a massive and complex pile of tools over the course of nearly 30 years, none of it is that old any longer of course, but you get the idea. As dependences in the application on older code, or things like QuickTime are removed, then more and more of the application can be moved to 64bit as it should be.

  13. This thread will be locked until further notice. You are all entitled to voice your opinions but personal attacks will not be condoned.

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    3) Refrain from restricting or inhibiting any other User from using and enjoying the VW Community Board;

  14. That error occurs if you move the application out of the Vectorworks 2010 folder, normally users will attempt to put this on the desktop. Is it located anywhere OTHER than the Vectorworks 2010 folder? If so, place it back in that location and attempt to run it.

  15. MW, what browser and version are you using?

    here link for 2009 video features:

    http://www.nemetschek.net/library/index.php?movie=2009movies

    JuanP.

    The link to the enhanced wall joining feature is wrong. It now opens the DCM integration video.

    Please fix this because I really want to see that feature!

    The enhanced wall join feature is covered in the DCM Integration video; however, we will be uploading the correct portion of the video for wall joining shortly. Our apologies for the confusion.

  16. For a detailed explanation of the guidelines for this forum please review section 10 of the Community Board Guidelines.

    http://techboard.nemetschek.net/ubbthreads/ubbthreads.php?ubb=showflat&Number=115307#Post115307

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