Jump to content

fuberator

Member
  • Posts

    206
  • Joined

  • Last visited

Posts posted by fuberator

  1. Hi

     

    I get conflicts in my DMX patch window because of unpatched accessories (color scrollers).

     

    It would be great to patch them directly from the patch window instead of editing them one by one in the OIP.

     

    How do I identify which accessory belongs to which fixture in the DMX patch window? 

     

    Thank you

  2. 20 hours ago, Pat Stanford said:

    The --- indicates that there are SUMmarized items that have different values.

     

    If all the values are the same for the SUMmarized items you get that value. If there is even one that is different you get the ---

     

     

    Thats it! I had given two items the same number

     

    Thanks ya'll

  3. 55 minutes ago, jeff prince said:

    Compare the record definition of the misbehaving symbol vs one that is working.  Are they the same record definition or different?  It looks like your name and weight records are not set to the correct data type.  A file  by would help with further troubleshooting.

     

     

    Would you mind elaborating? All the other symbols are registering fine. The only difference between these symbols is the geometric shape inside.

     

    The file is enormous and full of IP. It's complicated...

     

     

    37 minutes ago, Tom W. said:

    Is it to do with column A being Summarized?

     

    It is summarised, but only one symbol is a multiple, and that one is not it. But interestingly if I un-summarise, the problem disappears

     

    Thank you for your answers

  4. Hi

     

    I have a bunch of symbols with a data record. Title, category, weight etc. Nothing fancy.

     

    In my worksheet where I list these symbols, one item is populated in all columns except for Name which displays "---".

     

    I thought the column was too narrow, but that was not the case. I have tried completely remaking the symbol and reattaching the record, also renaming the entry "banana" in case it did not like the string. To no avail!

     

    Any ideas would be greatly appreciated. 

     

    Screenshot2023-06-17at17_35_12.png.026432e5c956008a378ce5c94ea28c08.png

  5. 23 hours ago, Sam Jones said:

    @fuberator First, you can go to the Default light by going to Top Plan view.  I don't know what conditions might change this, but it is working for me.  Perhaps this only works if the lights in the scene are only contained in Lighting Devices.

     

    Second, I'm working on enhancing a command that I have already made to do much of what wish for.  Currently it only turns the beams on in the OIP, but turning the light objects on and off for rendering looks very doable.  See image of the current command dialog below; it will need to be expanded.  For your own programming investigations, you should know that  while the programming isn't rocket science, but it does involve getting the profile group of each Lighting Device, polling the objects in that group and finding the lights, then turning them on and off with procedures specific to Light objects.  I'll keep you informed of my progress.

     

    Image.png.b48016ad9ec9556623d458dbe1f7c3cd.png

     

     

    Hi

     

    Very exciting! I had a look and realised this would have to be a future project as it would take too much time to even enter. 

     

    ciao!

     

  6. Hi

     

    Thank you for your answers. I think maybe I should clarify my intentions.

     

    As I am considering positions and moving things about it is not optimal that the scene is darkened and only illuminated by the devices.

    I do however want to switch to a "lit" scene every once in a while to see what it looks like. So far it is all about that on/off toggle.

    To have access to color and brightness would be a bonus of course. Like a simple little light desk.

     

    So in the best case scenario I would keep the lighting devices visible (otherwise I could just turn a layer off with all devices on it).

     

    @MullinRJThe script menu command with hotkey sounds great. My programming skills are limited, but if I could look at some examples I might be able to cobble something together, at least for the on/off toggle.

     

    Is there a resource for this that you can recommend as a starting place?

     

    Thank you

     

  7. Hi

     

    I would like to find out how to make a palette with a few functions.

     

    A lot of times I want to work in shaded mode and I need to disable light fixtures temporarily to work in the default light, and then turn them back on to visualise what they are doing. 

     

    To Quickly compose looks it would be marvellous to have a floating window/palette with everything that can be found in the render section of Lighting Device→OIP: EDIT dialogue

     

    Lighting Device → OIP: Edit → Tab: Light Information → Section: Render

     

     

    How would I go about this. Is there an example of a custom window/palette that I could try to build from?

     

    Thank you

     

     

    Screenshot 2023-01-19 at 15.19.36.png

  8. Hi

     

    Is there a way to switch all lighting fixture illumination off in shaded mode. While modeling I would prefer the default light.

     

    I do realise I can edit every single light and switch them off, but I guess I am looking for the master switch.

     

    Thank you

  9. Hi

     

    I have a polygon filled with a very bright hatch on top of a slab (no distance). 

    It seems the ambient occlusion happens on top of the hatch, which looks weird.

     

    Is there anything I can do to get around this?

     

    Thank you

     

    Spotlight v2023 sp3

     

    1155429664_Screenshot2023-01-16at16_39_25.thumb.png.2560234cf27da5a40db872b153b48871.png

×
×
  • Create New...