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Jackson99

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Posts posted by Jackson99

  1. Brandfuel are looking for an experienced CAD technician to join the production team for multiple products between Oct - Feb. Will be working in the production team with exposure to some fantastic flagship event projects. Must use Vectorworks comprehensively and have experience producing drawings for the events industry. Pay dependant on experience and your rate card. Please apply to jack.wilkinson@brandfuel.co.uk.   

  2.  

    Brandfuel are looking for a junior CAD technician to join the production team for a fixed contract Oct - Feb. Will be working in the production team with exposure to some fantastic flagship event projects. Must use Vectorworks and have an ambition to work in the events industry. Pay dependant on experience and your rate card. Please apply to jack.wilkinson@brandfuel.co.uk.

    Will be required to work from our offices on Southbank.  

  3. Hi everyone, 

     

    I've been looking for a solution to this issue of trying to smooth out a faceted surface after it's been extruded. 

     

    Obviously my options are redraw it with a complete curve however this would take a while and undo a lot of the other work I've done on the object.

     

    In OpenGL it's not an issue as the facets are hidden however in Hidden Line mode we see the lines. I know you can smooth it out by adjusting settings in Hidden Line by increasing the angle but that's more a workaround and related to hiding lines rather than actually smoothing them and removing the facet lines.

     

    Is there a tool I'm missing for this? In SketchUp, the tool is related to the eraser tool and with a keyboard shortcut and you can smooth out a surface easily. 

     

    Any tips would be appreciated. 

     

    Thanks!

    Screenshot 2019-04-25 at 14.08.26.png

    Screenshot 2019-04-25 at 14.11.20.png

  4. Thanks for testing it Mark. Basically prior to copying in the model and it was a blank doc, the loci's stuck to their line but after bringing in the model, they would then be off. 

     

    Kevin that's interesting to know and I think that's the reason. 

    So I often need to use this tool to spay objects out on an elevation (i.e not in Top/Plan). Is there a solution for using the line-split tool with loci's in this way or can it only be used in Top/Plan? Is there an alternative tool for 3D?

     

    Thanks for your time guys!

     

     

     

     

  5. Hi all, 


    I regularly encounter a strange issue when using the Line into Segment tool under Drafting Aid.

    I'm not sure why but when I select Place Loci, my loci points don't line up with the line I've placed and place them off-centre. 

    I've attached a before and after screenshot. 


    Has anyone else encountered this and have a solution?

    I'm sure it's a simple fix, a setting I haven't set...

     

    Thanks in advance!

     

    Screen Shot 2019-01-28 at 12.39.44.png

    Screen Shot 2019-01-28 at 12.40.09.png

  6. Hi gang, 

     

    I'm experiencing issues with viewing a clip-cube view via a standard viewport. 

     

    I set my view up, cutting through my model with a clip-cube, front view, Open GL... looking great. 

    I create a viewport and take it through to one of my sheets. 

     

    It immediately displays as wireframe with the correct orientation but with the red update box around it. 

    I press update and then it goes wrong...

     

    I get the model from the opposite side, out of alignment and without the clip-cube.

    I double click on the viewport and try and put everything back how I want it but the same thing just happens. 

     

    I'm using 2019 on Mac. 

     

    Any ideas?

     

    Thanks in advance. 

     

  7. Hi everyone,

     

    I'm experiencing an exporting issue that I've never had before in that parts of my layout model aren't exporting correctly.

    Certain sections are appearing on screen ready to publish and then the finished PDF is missing certain parts. 

     

    I've attached a before and after.

     

    Any ideas..?

    1.png

    2.png

  8. Thank you Zoomer! You've cracked it, that's the answer. Reduce the iteration of Sup Polygons to '0' before converting to a Generic Solid. 

    Then it just behaves like a normal shape that you can use the Push/Pull on. , I'd have saved hours of time yesterday. 

     

    Thanks to both of you for the solution and a very good workaround with added tips! Much appreciated. 

    • Like 1
  9. Wow thanks Mark for taking the time to create the video. It's really inciteful indeed! 

    I the only issue I have with your suggested method is that once you join the shapes at the end, you can see the join line. This was an issue I had encountered yesterday so I aborted trying to join two shapes together. Do you have a suggestion on how that could be resolved? If so, then your method is a perfect fix (other than Vectorworks fixing an issue where there shouldn't be one). 🙂

     

  10. Thanks for your suggestion Mark. I tried your suggestion however I'm not that experienced with the Loft tool and can't get it to work in this instance. I also tried something similar by creating another section that gained the height I needed however it wouldn't let me join the two solids. I have extracted the surface which I did yesterday, but it just extracts a replica of the issue - i.e. still not able to Push/Pull. 

    On shape as straight forward as a cube, it's a pretty crazy issue to have slowing down a process which should be easy...

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