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Jackson99

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  1. Brandfuel are looking for an experienced CAD technician to join the production team for multiple products between Oct - Feb. Will be working in the production team with exposure to some fantastic flagship event projects. Must use Vectorworks comprehensively and have experience producing drawings for the events industry. Pay dependant on experience and your rate card. Please apply to jack.wilkinson@brandfuel.co.uk.
  2. Brandfuel are looking for a junior CAD technician to join the production team for a fixed contract Oct - Feb. Will be working in the production team with exposure to some fantastic flagship event projects. Must use Vectorworks and have an ambition to work in the events industry. Pay dependant on experience and your rate card. Please apply to jack.wilkinson@brandfuel.co.uk. Will be required to work from our offices on Southbank.
  3. Hi everyone, I've been looking for a solution to this issue of trying to smooth out a faceted surface after it's been extruded. Obviously my options are redraw it with a complete curve however this would take a while and undo a lot of the other work I've done on the object. In OpenGL it's not an issue as the facets are hidden however in Hidden Line mode we see the lines. I know you can smooth it out by adjusting settings in Hidden Line by increasing the angle but that's more a workaround and related to hiding lines rather than actually smoothing them and removing the facet lines. Is there a tool I'm missing for this? In SketchUp, the tool is related to the eraser tool and with a keyboard shortcut and you can smooth out a surface easily. Any tips would be appreciated. Thanks!
  4. Hi guys, Can anyone tell me how to stop the Resource Manager timing out please? When I search for an item, e.g light bulbs, I get the search results but then if I don't pick one quickly, the search results often reset. I'm sure it's a simple fix but any pointers very welcome. Thanks!
  5. Just looking up this exact issue, so annoying! Come on Vectorworks - Pleeeeease sort it out.
  6. Of course, I never really knew what that did. Thanks!
  7. Thank you Benson and Kevin, that's much appreciated. They're excellent solutions, will give them a shot today! Cheers!
  8. Thanks for testing it Mark. Basically prior to copying in the model and it was a blank doc, the loci's stuck to their line but after bringing in the model, they would then be off. Kevin that's interesting to know and I think that's the reason. So I often need to use this tool to spay objects out on an elevation (i.e not in Top/Plan). Is there a solution for using the line-split tool with loci's in this way or can it only be used in Top/Plan? Is there an alternative tool for 3D? Thanks for your time guys!
  9. I noticed that this file worked fine in terms of the loci lining up however when I copied in the 3D elevation, they were off again. Very bizarre...
  10. Hello Mark, Yes I tried the same command in a blank doc and it worked fine. Here's the file... Thanks a lot for taking a look. Jack test file.vwx
  11. Hi all, I regularly encounter a strange issue when using the Line into Segment tool under Drafting Aid. I'm not sure why but when I select Place Loci, my loci points don't line up with the line I've placed and place them off-centre. I've attached a before and after screenshot. Has anyone else encountered this and have a solution? I'm sure it's a simple fix, a setting I haven't set... Thanks in advance!
  12. Yep Clip-Cube option checked. I'm not sure I can share the file as it's subject to an NDA but I'll see if I can strip out anything. Thank you.
  13. Hi Mark, Thanks for your suggestion but yes that's the odd thing, I'm always viewing it in Open GL, including before sending it through the viewport. It automatically defaults to wireframe when arriving on the Sheet and then after update, reverts to Open GL again but removes the clip-cube view and changes the angle.
  14. Hi gang, I'm experiencing issues with viewing a clip-cube view via a standard viewport. I set my view up, cutting through my model with a clip-cube, front view, Open GL... looking great. I create a viewport and take it through to one of my sheets. It immediately displays as wireframe with the correct orientation but with the red update box around it. I press update and then it goes wrong... I get the model from the opposite side, out of alignment and without the clip-cube. I double click on the viewport and try and put everything back how I want it but the same thing just happens. I'm using 2019 on Mac. Any ideas? Thanks in advance.
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