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Jack Moleta

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Posts posted by Jack Moleta

  1. Hi there Nikolay,

     

    Yes I created the worksheet from the Title Block Manager. I took your advise and got rid of the multiple sheets which has now created database rows. Thanks for that.

     

    However I'm still not getting the result I would like. I would like the columns to show each drawing that was sent for the corresponding issue and the revision number of the drawings that were sent for that issue.

     

    Ive attached the file I'm working in.Thanks a lot! TN-TB Working.vwx

  2. Thanks Pat, that post is super helpful in understanding how it all works. However I don't think this will help solve my problems with the default revision worksheet.

     

    What I need is a worksheet to show what drawings were issued and what revision the drawings had when they were issued. Due to the nature of the project It needs to work when some drawings go out without others and when the same revisions drawings are issued to different people at different dates. I have tried to make my own with the marionette tool but I cant seem to get the Set Cell Formula node to work.

  3. Hi There,

     

    I'm having trouble creating a revision history worksheet from my title block borders. As shown in the screen shot below you can see that the revision number keeps repeating the current revision as oppose to the revision the drawing had when it was issued

     

    141166907_RevisionWorksheet.thumb.PNG.97be130c2aa151d0a7877ac425ed71df.PNG.

     

    I though I might be able to fix this myself using the Set Cell Formula, but I can't get that to work either 😞

     

    1102599940_SetCellFormula.thumb.PNG.d4346118e7cf3d7444e99b4e36877848.PNG

     

    Thanks for your help!

  4. Thanks for the help Alan!

     

    That works, however I have thousands of blocks and am trying to come up with a way that doesn't involve me drawing anything myself. My method at the moment finds the longest line on the block and then aligns the plan to that.

     

    I didn't realise that the Get Angle node existed, this explains why nobody has noticed the atan2 node bug :). 

  5. Hi all,

     

    I'm new to Marionette and am trying to use it to place some simple house symbols at roughly the correct position and rotation within a 2D polygon block boundary. The idea being to quickly test how different housing types would work in an existing block subdivision. I have managed to get it somewhat working for 2 block boundaries, however I need it to work for any given number of block boundaries. It seems to me like I need to use a loop, however I've read that Marionette doesn't have a method for looping. So any ideas on a solution would be great. I've attached my progress so far. Thanks for your help!

     

    Block Subdivision Marionette.vwx

     

    Also you may note I have used a custom atan2 node. It seems to me like there is an error in the default one where it just outputs the X input value. I changed the last line of code from,

    self.Params.z.value = x

    to

    self.Params.z.value = z

    and that seemed to fix it.

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