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Everything posted by drelARCH

  1. Hi @line-weight i iust checked it and it works same way for styled objects. Unstyled you control trough context menu. It took me quite some time to understand and navigate through all these settings but really worthy... for instance class assignment is really big one ... great time saver with organization of objects.
  2. You can make it by style. You have to select your styled window/door in RM and then under 'Plug-in Object Options' set to settings you prefer: insertion location, offset, wall closure etc.
  3. OK. OK. I did some quick tests...but I suppose I have to really wait when changes happen (by SP2) to be able correctly test and see fully workflow that we will need to adapt by then...? After some tests would by nice to have control to see slab attribute hatch only on top component area. I mean I have slabs (for ground floor) with many components in them a they can stick out (edge offset) - outside of the building ...but i need that hatch only for interior area...hope this will be somehow addressed....or i will have to cover those parts with hardscapes and other landscpae objects... I see, it indeed does work, but I cant use data visualisations then which is quite essential to my workflow as this is sort of 'viewport styles' available at the moment, quickest way to graphically express results in different way
  4. Yes I am. You are right @Bruce Kieffer. After double checking it indeed recalculate only selected worksheet. I think I was initially confused by fact that 'recalculate' function takes much longer to update than 'update active worksheet' in worksheet menu.
  5. I would be very much interested in that one too. @Bruce Kieffer What I can see 'Recalculate' function update all worksheets not only selected one. And with many worksheet present in file it can take a while to update. Would really welcome quicker way to navigate to recalculate active worksheet function.
  6. Hi Matt, Thanks for coming back with warning in advance. I appreciate it. Does this mean that in initial realese - SP0 of VW 2022 it should still be working as is now...? So I will skip SP2 then...and by SP3 it should work again...? or should I adapt to other workflow down the road...? I am not quite sure I completely understand what you are saying... By applying hatch to slab style do you mean selecting hatch as a fill for 'slab attributes'...? so you mean regular hatch instead of surface hatch?...hatch in that set up will be disconnected from texture so I have to correct mapping of hatch to align with texture (of topmost component) in order to be consistent (when i present same part of building in textures and in hidden line so for example tiles looks same size in both viewports)... Well at the end whatever workflow it takes I wish i could precisely set up size and have perfectly aligned texture with hatch ... Will class attributes and overrides work in section viewports? So far I've had mixed experience with using class attributes and overrides in section viewports...but that may be caused by me not setting up something correctly....
  7. Ahh...I see something really obvious 🙂 Great! We have that covered now. Thank you a lot.
  8. Detailer tool would be welcomed addition too....at least what i can see from tutorial videos. It is only 2D but very useful to build up library of construction details.
  9. Hello, Is there any chance to report in worksheet database length of structural member. Simple column type member or straight horizontal member.... There is for structural m. property: 'lenght'... when added to worksheet it changes to: ='StructuralMember'.'CenterPointLength'...but doesnt report lenght value. I know we dont have lenght field in OIP for structural member ... but one would expect that such a basic property of member can be easily available and reportable. Or am I am missing something obvious? would welcome if there is at least some math calculation alternative to be able report lenght value in worksheet or data tag as well. Since introduction of material resource we abandoned framing member but we feel that this tool is not really fully developed... Thanks for any suggestions.
  10. Hello, Quick search (under F key) is great addition for latest version, you can quickly search for menus, tools even recently opened files and also worksheets present in active file...but it is only searching in those areas within active workspace...so it doesnt qo into all command/tools/menus unless they are present - visible in palettes/menus. Am I missing something really obvious? I cant think of any reason why it should work that way. Because if it does work like this than we cannot hide palletes (and have more working space) with tools and have it available and access through quick search... Thanks for any hints.
  11. OK. I see. So there is no any hidden field for typing in exact values (except origin x + y factor) so indeed we have to do some calculations beforehand. Would be really much easier to have for example dragging handle for exact positioning of array items. Anyway, thanks again for your help to better understand way this tool works.
  12. Thanks @Art V and @Tom W. for quick reply. I attached small drawing to illustrate better my situation. I am hoping to find the place where i can control - start point of the array items. As you can see bootom left tile should offset 5mm in x and y direction from bottom left corner of wall (base). It seem to me that there should be quite straightforward way to move and precisely position array item (in my case corner of tile) on base surface....but unfortunetly isnt. Will converting array item into symbol with insertion point simplify positioning? and what point on base surface vectorworks use as bas point for array? (as of help ist should be center of object...?)
  13. Hello, Starting to use surface array tool more and more... right now for modelling tiles for walls. My base surface is simple rectangular polyline. Array item is extrude on square.. Is there a way to precisely in distance units (mm) position array items on base surface? I see there is origin 'x and origin 'y factor...with no desired result. Basically I want start to lay out tiles right in the bottom left corner of the wall. Any ideas are much appreciated.
  14. Great plug-in. Very much appreciated! i would ask as well for records transfer with default values but also RM tags transfer if possible. Thank you very much for your kindness to develop and share this and other software enhancements.
  15. With roof object selected go to Modify>Edit Group and delete 2D shape that was used to punch out hole . Exit group.
  16. using VW Architect so no landscape area available. Thanks again for your help.
  17. @Pootthanks for quick answer. I probably wasnt clear enough in my first post…i wish to create hardscape ( it will be pathway in park) that it will automaticaly follow surface uneveness of site model ( it is quite hilly). I expect that hardscape will change its form to sit perfectly on top of surface of site model without me setting it manualy. i was hoping to achieve it using ‘ send to surface’ but it only change elevation of hardscape object not its form. do i always have to go to surface modifier option of hardscape and do it there manualy using stakes and grades? It is quite tedious this way. Hopefuly i am missing something obvious…? And to your question: i have it as 3d aligned slab and layers that it aligns to are correctly set.
  18. Hello community, Am trying to send to surface (site model) hardscape object using stake objects in hardscape surface modifier..but with no luck... How we can simply send to surface hardscape object as is possible with road object? I thougth it might be very easy to do this kind of operation with all of aligned slabs options but cant find the right steps to do so. Hope there is way to do this automatically without need to position stake objects individually that is case when site is quite uneven. Thanks.
  19. Hi @Tom W.Could you explain more how you control in components spacing of studs/rafters/joists at present?... You mean using tiles as a fill? or am I missing something?
  20. I wonder why it takes already two months and still waiting to fix latest service pack that accidentally(?) got rid of surface hatching of slabs in horizontal section viewports. I mean this was working in SP.2 and before so it isnt new feature that has to be yet developed...We spent quite some time to set up large library of materials with textures and surface hatches associated (for slab styles included) and after last service pack surface hatching is gone from viewports Why this isn't top priority to bring it back within days...??? I understand that this isnt something that is crucial to program but still it was working already...
  21. @Matt Panzer WOU!!! I was able to reproduce it following your description. Section line styles turning blue...under replace of unstyled section no lines styles to be found. Thanks a lot!
  22. Well, i have used it few times. Really only few times in total but definitely in file that i came across issue that initiated this post. While I know this option to crop viewport this way I somehow haven't adapted it to my workflow yet. There are only seldom moments that i realise this option exist and use it. But as I said using it really rarely.
  23. by using command move: cmd/ctrl+m and entering x:0, y:0 you reset wall and unwanted line should be gone...not sure if it help in your case @line-weight but I just recalled advice of @Matt Panzer from other post. I know this doesn't fix cause of such behaviour but only get rid off resulting errors...
  24. ABSOLUTELY! Dealing with inconsistency is something that should be looked at as priority for next release. I dont want to direct @elepp wishlist post to different parts of program where is great inconsistency to be found ...search menu is for sure among first to deal with.
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