Hello
I had some unusual issues (speed/crashing) while rendering on a 2017 Macbook Pro using Final Shaded Polygons - this style is not a necessity for my work - but it showed a flaw in my computer. After this I gave the same file to my boss who uses a high spec iMac, his results were similar. I moved on to an Alienware laptop and it gave much more satisfactory results. I don't know enough about the software or how it utilises the hardware to make any informed decisions, so I continued the tests using a 6 year old HP Laptop and then a 1 year old Surface Pro. All three Windows Machines gave good results whereas the two Macs struggled through.
I have attached a spread sheet showing the PC type, CPU, GPU, Ram and OS hoping that someone out there can explain why there is such a wild variance between the software on the OS's, as a company we are quite invested in Macs and it is disappointing to see a $500 windows machine vastly outperform a $9000 Mac.
Thanks,
Andrew
VWX Hardware Comparison.xlsx