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Kristin Proeger

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Everything posted by Kristin Proeger

  1. I am having a couple of issues with my interior elevations and I was hoping someone could help. First of all, my interior elevation tag is a bit off. It seems like the marker has skewed so that it is too close to the 2 and the sheet number is off center. My second problem is that there are these lines extending below the interior elevation. I have changed the settings so that the elevation starts at the F.F.E., so how could these lines be extending below that? I can mask it, but it would save me time if I could just fix the problem. Thanks!
  2. Since you are so knowledgeable, Boh, I have a question. Still working on elevation. Is there any way to apply a grey to a model other than in annotations. Specifically, I am trying to change the glazing to grey. My firm likes grey windows. I have been able to apply a texture to the glazing layer which then shows a hatch, but I haven't been able to shade them grey. I have attached an elevation where I changed the window to grey by drawing a black rectangle in annotations and changing the opacity. I have tried changing the class opacity of the glazing class (within the class) but I keep coming out with black windows.
  3. Thank you so much for this! I this has helped tremendously and has helped me improve my rendering skills significantly.
  4. Thanks so much for your suggestion. I figured out the problem when I was working in another file. Somehow, when I import the topography from another file, this happens. All I have to do is turn of the class that the topography is on. The problem goes away.
  5. Actually, it looks like the section cut is transparent.
  6. I have cut sections in a model today where the section cut has rendered transparent. I would like it to render as black. I was just working on another project where the section automatically rendered black. I went back and made sure that all the settings are the same as the original project, but STILL my section cut is transparent. I can't even see it. I have made sure that the class assigned to the section cut has a black fill, just like in the other drawing. When I first cut the section, the roof had a black fill, but when I updated the section, the fill was gone???
  7. Thanks, Boo, for such a detailed response. Hopefully, you'll be patient enough to respond again. I realize that the hatch associated with the class will show only in the plan. I am just a little frustrated that no matter what texture (associated with a hatch) I assign to the wall does not show up on the wall. I just changed the texture and associated hatch again to a 3.5" siding and yet, the hatch on the walls did not change. It did not change in hidden render nor did it change in OpenGL. Here are some screen shots to show what the class looks like and what my model looks like. What am I missing?
  8. Thanks for responding. I have chosen textures that also have a hatch in my wall class. The hatch on the walls do not correspond to the hatch I chose for the walls in the class. I have tried to change the texture/hatch attached to the wall class. Nothing changes. All of the walls are on the same class, yet some of the walls have a hatch that does not correspond to the texture/hatch and some are blank. As stated above, I have rendered the model in Open GL (I did not show a picture) and the textures do not show up in open GL.
  9. I have created a model for architectural drawings. I am trying to apply a texture to the walls so that, in the elevations, the building appears to have siding. I watched a video and did some research and found that I can apply textures to the walls by assigning them in the class and also by dragging and dropping them on the wall. However, I do this and no textures show up on my model. Actually, I have gotten the texture to work on the roof, but not on the walls. At one point, something that I did worked and there is now a siding hatch that I don't particularly like on a few walls, but I can't seem to change it to the siding that I like. Also, when I render it in Open GL, the wall siding doesn't show up either. How do I get this to work?
  10. Well, as I have worked on figuring this out, I was able to apply a texture to the roof (which is an object imported from SketchUp) and the vectorworks walls. While the textures show up if I render in Open GL, only the roof texture shows up on the walls (see pics.) Yes, both textures are associated with hatches.
  11. I took a lovely webinar yesterday. In it, I learned how to apply textures to walls. The instructor showed us that the texture will show up as a hatch in "hidden line" rendering. I have applied the texture to the wall and can see the texture in open GL. However, when I go to the elevation viewport rendered in "hidden line" mode, no hatch shows up. How do I get the hatch to show up? Thanks!
  12. Oh, wow! That worked! Such a simple solution. Thanks!
  13. I took a lovely webinar yesterday that showed me how to apply textures. Unfortunately, when I go to apply textures as in the webinar, I have none. I get a message like in the picture I have posted. In fact, I get this message when I try to access anything in my resource browser. It seems to be completely empty. I have tried downloading textures and a placing them in the renderworks textures folder in the vectorworks folder inside of the applications folder. I have restarted vectorworks. I still get the same message. Also, can't figure out how to change my signature. I am using Vectorworks 2019 with the Catalina system.
  14. I thought I would try to see if anyone has tried this. I have been successfully exporting my models into skechup; however, I can never get the model to import at the right scale. I always have to rescale the model once I import it into Sketchup. I have tried exporting it in many scales. The models are always either too big or too small. Does anyone know how to get the right scale? Thanks so much!
  15. My husband figured this one out. It turns out that the automatic update installer had stopped installing the updates. We made sure that all updates had been installed, restarted the computer, and now it is working fine.
  16. Okay, fixed that, but can I flip the cut so that the arrow is on the right? Thanks!
  17. Okay, so I found the numbers. They are about 200 feet away from the section cut. When I try to move the numbers back to the section, the whole section cut moves instead of just the numbers. Any way to just move the numbers? Thanks!
  18. I have a section line in my drawing that isn't showing the number and page number it is referencing. It shows up like this in both the design layers of both the first and second floor as well as the viewports of the first and second floors. The other section lines display accurately. It is also currently linked to the section viewport. Also, is there a way to flip it so that the "arrow" side is on the left instead of the right? Thanks!
  19. Thank you for the clarification. I followed the steps, but this did not solve the problem. However, it seems that now I don't have my fonts anymore. I would like to return to my original settings. Do I replace the 2019 folder with the one on my desktop?
  20. If I right click on the finder this happens. When I press option it doesn't change. No library.
  21. I pressed option and then clicked on the finder. This is what I got. No Library. I am a visual person. These directions make very little sense to me. I googled "Go menu". I have never heard that term before. The answers were less than helpful.
  22. I am trying to follow your directions, but I do not see an Application Support Folder.
  23. So now I am discovering that I can not draw shapes using this method either. The same thing happens where the dimensions return to zero when I press return. I have to draw the shape manually, and then change the dimensions in the object info bar.
  24. It sends me to the directional coordinate, but then when I press return ALL of the coordinates return to zero. If I place the object it lands right where it is in the drawing instead of any coordinates that I may type in.
  25. I reset the user origin to match the vectorworks origin. This has not changed anything.


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