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Kohli

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Posts posted by Kohli


  1. @Scott Crane Everything looks perfect now!! Thanks for your help!!

     

    @gfp38 Ive had similiar problems in the past.. after playing around a lot, I still find adding texture to the walls very complicated. One way I could deal with it is, make class for each component. In the wall settings, assign the classes to each component and choose to apply texture by class. Then for each component, you can apply textures through its class properties. Let me know if this works, or you find a better way.


  2. Hi everyone,

     

    I'm facing this somewhat exceptionally strange occurring in VW 2019. Im Using wall tool to create my walls and they appear just fine in the 2D mode but the moment I go to 3D OpenGL 'I can' see walls which are in 2d/3d symbols but not otherwise. Further, if i hover around the supposed position of the wall, it even highlights and I can select them, but cant make them visible. Any suggestions why?

     

    I have attached the file just in case.

     

     

    Screen Shot 2019-11-06 at 9.57.01 PM.png

    Screen Shot 2019-11-06 at 9.56.54 PM.png

    Screen Shot 2019-11-06 at 9.56.35 PM.png

    MysteriousWalls.vwx


  3. @Pat Stanford Thanks for the reply Pat. I'm not very familiar with the encoding of fonts and how it works, but if I understand you correctly, the font shouldn't print (or pdf) but on the contrary, I can make a pdf of the single sheet using print command; but it doesn't work for the publishing. Is there a way to define which font should it replace for only unsupported characters, but keep using the same for supported characters. I can, of course, use a different font but that's not what we want to do.


  4. Hi,

    We use US version of VW 2019. I'm having difficulty using japanese texts in our file. We were using Osaka font, which comes pre-installed on mac and worked fine. But if we use any other ttf japanse font, it works okay for print command but once we publish pdfs, all japanese characters become boxes. Any way to fix it?

    Thanks!


  5. 6 hours ago, Art V said:

    For example... I have some custom tool that creates objects that you can see but cannot fully edit as intended unless you have that tool yourself. So if you get a file from someone in another part of the world where they use such kind of a tool then you may not be able to edit it at all or only in a (very) limited way or after converting it into a dumb object.

     

    In the case of a rename tool this is not going to be much of an issue, but with some other tools it may be an issue.

     

    I see what you mean, which means providing as many of such tools in the base package would avoid causing the issues of editability. I hope the future versions include these exclusive additional features in their base package.


  6. 16 hours ago, Boh said:

    Sorry no. There is a class mapping feature which lets you map the classes of regularly imported classes. Though I have never used that feature.  

    I tried using the class mapping feature on another occasion while i was on vw2018, it wasn't very user-friendly and eventually, I did things manually. Thanks for reminding though, I'll dig into it again on vw2019.


  7. @Art V sorry for my naive question but how can providing tools which are already tested ok elsewhere cause issues with editability of same file format drawings, because of their geographical locations? I honestly fail to understand the real cause behind it but that's not my concern unless i'm provided a software which helps me focus on my design projects rather than unnecessary programming.  🙂


  8.  

    Hi @JimW @Pat Stanford 

     

    This is indeed a simple way to move classes to subclasses but only efficient when you want to move a few classes by manually adding a prefix. 

    I usually import a lot of DWGs and mostly add a prefix to keep them organized once imported from import settings, but I'm wondering how would you move, say 100 classes to sub-classes if it's not done when importing. 

    I hope I'm able to explain well.

     

    Thanks

    Kohli

     

     

    • Like 1

  9. Hi everyone,

     

    What is the best way to make walls with the different finishes on either side?

     

    I'm trying to make a steel partition with steel finish on one side and acoustic panels on other side but there doesn't seem to be any intuitive way forward.

     

    I made a curtain wall, and "assumed" glazing to be steel and further offset it from the frame on one side but I would need "double glazing" to assume the other side to be acoustic panels.

     

     

    Please find the attached image of the custom steel partition I've created.

     

    Thanks

    1.jpg


  10. Hi everyone,

     

    I've been working on VW for about 6 months now but only for 2D, and now making a move to 3D for its BIM capabilities.

     

     

    After hours of trying to make custom steel/glass partitions, I've come here for your suggestions. 

     

    Attached below is the image of the glass partition I would like to use as a wall style. I dont mind creating it from starch using the parameters VW allows, but they seem to be very limited, especially when I want to change glazing to the steel panel and change the profile of the frame.

     

    Could someone please suggest me the best way to do it.

     

    Thanks

     

    (i cant attached files)

    Screenshots:

    https://ibb.co/m1N5gx
    https://ibb.co/h3wWMx

 

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