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About tddesigner

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  1. Thanks so much. This seems to work well. I can assign all the different components that make up each scene and assign them to a channel on the board. I can then include that set movement in the light cues. Some extra initial setup but will make cuing go faster.
  2. Thanks. Will give it a try and post the results.
  3. I'm trying to use the Merge feature in Vision to separate out various components of the set for a show so that I can turn different elements on to render a 'scene' in the show to light. I've created separate .esc exports from Vectorworks, each in their own Folder. I then merged them into a common file with the lighting rig. ( see the first image some lights working correctly on the "Church". ) When I change the property of one of the merged layers from 'True' to 'False', there is a still a ghost of the Church Mesh Shapes. ( See the second image ) If I think just Delete the merged layer, I still see the ghosting but more of just a shadow. ( see the third image ) I have found that if I grab one of the lighting instruments in the Scene Graph and just change the focus a little with the arrow keys, the ghosting goes away. ( See the 4th image ) I have many scenes in the show and, right now, the only think I can think of is to create separate files with the lighting, one for each scene. Is there a trick to refresh the rendering when I have turned the layer visibility to false? Thanks in advance.


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