Jump to content

Michal Zarzecki

Member
  • Posts

    276
  • Joined

  • Last visited

Everything posted by Michal Zarzecki

  1. Hi All, I wanted to try different car park layouts including 45 degree spaces. I am using 2.5x5.0 m parking spces (bays). I am a bit confused with what VW produces as the lengths of those spaces are not 5.0 m but 5.821 m (see attached screengrab). At 90 degrees they are fine. Any ideas?
  2. Hi All, From time to time I seem to stumble upon some parameters and settings in the Existing Tree tool that I would like to customise to my needs. This applied earlier to the definition of the TPZ/ RPA definition and now I would like to understand what settings govern the Root Display. I can see that this can be a Critical or a Primary Zone or both or none, but how are these defined and if these definitions (ie their size/ radii) can be customised to align with local standards/ requirements?
  3. I am looking for a solution for the very same problem. I used VW to trace some landscape character areas and now I am trying to make them suitable for further use in my QGIS baseline file. I can't get VW to export anything to shapefile nor is QGIS able to use DWGs or DXFs exported from VW.
  4. I noticed that whilst my problem with sending to surface persists, other potentially related features don't work, such as Hardscape's Drape Mode.
  5. Any chance for any material comment on that one, Vectorworks?
  6. @JuanP, now I am actually working more in v2023.
  7. I am recently experiencing the following error when attempting to send anything to the model surface: Error on line-1: 695_697 Index outside array limits. Any ideas?
  8. Hi guys, I was wondering if anyone has ever created a Graphic Legend for the Site Analysis (slope values) in a Site Model. I am new to the tool and can't figure out how to set the GL to pick the SA attributes. Particularly from a given snapshot actually, rather than from the original SM. Any tips?
  9. I seem to have a similar problem. When I execute Create Section Viewport [from the Clip Cube plane] it creates a small suqare empty viewport. If I go to Top Plan View, and choose to fit view to objects, it will zoom out and the section line seem to be somewhere within the model - so it's not associated with the model itself. My Internal Origin is in the middle of my model and it's properly geolocated. I don't know what to do. Wasting time trying to figure out the software rather than progressing with the design 🙇‍♂️.
  10. Hi All, I've had this problem for a long while. I actually contacted VW about it but no response from there. The problem is with the Image Fill. Some images are reproduced as expected - so that the size of the image "tile" is fine and the image pattern is clearly visible, like a texture. But, in many if not most cases, the image is so tiny that the filled area seems solid-coloured. I tried with different image presets (resolution and size) and I can't seem to understand how this works. Sometimes I have a bigger image that is reproduced microscopic whilst another image of the same size is preproduced as expected. What governs this behaviour? I know that one can change the size of such image tile via local mapping settings, but this is tedious and works only in Design Layers. What if I want to use different fill attributes in different Sheet Layers or viewports? Apart from some help - which I would really appreciate - it would be good to have such things (ie how to prepare images to be used as image fills) explained in the Help pages.
  11. Hi guys, I wanted to add several different aspects to my plant symbols by creating specific classes for bitmap representation, linework/ technical etc. I noticed that all those extra symbol instances/ aspects don't scale when I change the canopy spread. Maybe I am creating them incorrectly. Has anyone got any experience with this or is using a similar method?
  12. I think I've got it! To get the 3D contours the view must be set to Top (i.e. 3D). I conclude that VW cannot export a 3D geometry from the 2D view of a hybrid object.
  13. @Eric Gilbey, PLA, mine keeps exporting the site model as a flattened 2D symbol. Any import settings that need to be looked at? Perhaps you could send me or publish here screenshots of your export/ import settings windows and panes? Also, I was trying to produce a spreadsheet listing all 3D loci. They are not captured by the worksheet criteria at all - perhaps that's because they are part of the model as an etity? Do I need to copy them from the source and paste into a separate Design Layer?
  14. @Eric Gilbey, PLA, could you explain again what settings should be used? I changed min to 3D Contours and when exporting to dwg I desected 'Export as flattened 2D graphics' hoping this would preserve the 3D properties - but no luck. Any further advice?
  15. Hi guys, I've just noticed that when I update my ETs' 3D settings or try to send them to the surface they lose shape. In 2D plan they look correct and nothing changes in their canopy extents - they just assume a generic canopy spread in 3D. Any ideas?
  16. @Letti R, that's absolutely amazing what you've done! In fact, I used the code you provided before and built the routine/ Marionette based on Adam's first proposal and it all worked perfectly. I need to double check but I think I requested some time ago that this functionality be added to the ET tool. I know nothing about scripts but are they VW version/ release-specific? Will I be able to use the same script in, say, v2024? Or, there is a way to convert them from one version to another? - just like the models can be saved for different releases. Many thanks for your help with this - it will save me a lot of time next time.
  17. Thanks, @Tom W., I will give it another go and search further.
  18. Sure! See below. Tree shadow marionette ammended v2023.vwx The original Marionette was provided by @Adam Robinson in this post I just wanted to say thanks a lot to all of you who contributed to this 💚
  19. I would like to go one step further. I also have a survey, but the level markers have no corresponding elevations - they are 3D symbols with Z value set to 0. I wonder if I can build a Marionette to convert the markers to 3D loci (as described by @Tamsin Slatter and others here) and assign them Z values based on the text next to the markers. It sounds simple enough but I only just started looking into Marionettes 😆.
  20. @Marissa Farrell When I built the Marionette in line with @Letti R's structure using the Get 3D Info node, it returned an empty group 🤷‍♂️. Ideally, this functionality would be part of the Existing Tree tool 😁 I also wonder, if it was possible plot a more precise shadow diagram based on the solar animation - like a vector record of the projected shadow 🤔.
  21. Thank you, @Letti R. I was trying to do exactly that with the lines but I didn't have a clue how to compose the idea together. The Get 3D Info didn't work for me either so thanks a lot for the custom code. One thing to note is that the ET must have the 3D geometry enabled - otherwise it won't work either. Do you know what node can read/ extract parameters from plug-ins like ETs, e.g. height, canopy spread etc?
  22. Hi guys, I have never worked with Marionettes before but I had a first stab today. Some time ago I was provided with a Marionette that was supposed to plot a geometry based on an Existing Tree (ET) object. I wanted to use it in my new project only to learn that it doesn't actually work. What it should be doing is plotting a simple shadow diagram around each ET based on the tree's height. The BS5837 suggest creating these by "plotting a segment, with a radius from the centre of the stem equal to the height of the tree, drawn from due north-west to due east". This means basically a portion of a circle from 135 degrees to 0 degrees where the radius = ET height. This is what I noticed in the Marionette I was given: 1. The script uses the wrong value as height - it gets the height of the 2D object (ET's 2D projection geometry) rather than the ET symbol's height parameter. I can't find a node that extracts that info. 2. The script uses the wrong value as centre - it gets the geometric centre of the 2D object (ET's 2D projection geometry) rather than the ET symbol's insertion point. I think I managed to overcome that with Get Symbol Info node. At least one success today! 3. The script plots an arc. Rather than an arc, it would be much more useful if the script returned a closed polyline resulting from a section of a circle or a polyline made of two straight sections and an arc section between them. At this stage, I can't get my head around the Marionette enough to get it work. Any ideas or example nodes?
  23. @Adam Robinson, many thanks for that - it is a good start. I have a small problem with this Marionette though: 1. The script uses the wrong value as height - it gets the height of the 2D object (tree 2D projection geometry) rather than the ET symbol's height parameter. I can't find a node that extracts that info. 2. The script uses the wrong value as centre - it gets the geometric centre of the 2D object (tree 2D projection geometry) rather than the ET symbol's insertion point. I think I managed to overcome that with Get Symbol Info node. 3. Rather than arc it would be much more useful if the script returned a closed polyline resulting from a section of a circle where the radius = ET height, centred at ET insertion point. Or a polyline made of two straight sections and an arc section between them. I have never done a Marionette before so it would take me ages to create the right network on my own. Can I have some help with this (or a ready article, if that's not too cheeky 🙈).
  24. Hi All, In v2023, I am struggling to control class attributes of some plug-in objects - particularly in a Sheet Layer VP (SLVP). For example, Existing Trees or Hedges refuse to change fill and pen attributes changed through their classes. When I edit their attributes directly - by object - it works though. I've noticed that following any changes in the class attributes, I need to select all the objects in that class and hit again to set all attributes by class. Since there is no way to do that in SLVP, hence it's particularly frustrating for the altering of graphics in different VPs. Any idea how to circumvent or rectify that?
  25. Hi All, I've noticed in my [custom] dimensions that the dim line is missing in some instances - to my understanding, when the dim text/ value is too long/ doesn't fit between the witness lines. However, I can see that in many instances the value would fit without any problem and the line is still missing. See examples below. Any idea what setting controls that?
×
×
  • Create New...