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Jim S.

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Everything posted by Jim S.

  1. Tom I find the dormer tool to be one of he most frustrating things to work with in VW and I gave up on it a long time ago. Plus the Windows you use to make the dormer no longer populate schedules and the wall of the dormer has no components.
  2. UPDATE: The add surface command works just fine for a roof face but not for a roof made with the "AEC Create Roof" tool. I can convert the roof to a group which gets me a series of roof faces so I can modify the opening I cut in the roof BUT this means I lose the functionality of the roof as it was created by "Create Roof". No nodes to click to adjust overhangs, slope, ect. For a simple roof I guess this is fine but for any complicated roof having a collection of separate roof faces seems pretty messy. Is this really how VW approaches this?
  3. I clipped an opening into a roof for a dormer. The dormer size was adjusted and now I need to modify the opening in the roof. I made a 2d polygon for the piece of the roof I want to add back, selected both the shape and the roof, then modify and "add surface" command. Nothing changes. The clip surface tool can cut a hole in the roof but the add surface tool can not add anything back? There is no "modifiers" option that I can find like working with openings in a slab. Do I really have to get any roof openings perfect the first time or make the roof from scratch when something changes I have to be missing something here... My roof is a simple gable roof with a shed dormer I cut a hole in the roof for.
  4. Quick question.... I have a viewport displaying in black and white only because that box is checked under the advanced properties settings. I would like to uncheck this setting, but the box is grayed out and I can't change it. Is this from a global preference setting? How do I active this option again so I can see the viewport in color? Thanks!
  5. Thank you for the quick response, this worked.
  6. I populated a lobby space with image props of people from the Resource Manager. This was helpful since the people show up at the correct scale in my view so I don't have to fiddle around with scaling images of people in annotations or bring the image into another program. Great. But... How do you change the transparency of the image prop? I am unable to edit the image prop transparency from the Attributes palette or the Object Info palette. When I select the image in the Resource Manager and try to edit the 2D or 3D components there is nothing to select.
  7. Laura, if you are making elevations generated from your model, you go to View, Create Interior Elevation Viewport and then click to place it on the design layer. It needs to be placed on a design layer because that is where the objects to generate the interior elevation live. If you tried to place that tag on a sheet layer you would get a message saying something like " there are no walls here". If you wanted just a marker that did not generate elevations from your model you can place a "dumb" tag on either a sheet layer or design layer from the Dims/Notes tool palette using the Interior Elevation Marker Tool.
  8. Has anyone found a way to get the interior elevation tag to re-link to the viewports? A coworker rearranged the file and used the copy and paste method instead of the OIP sheet layer method and all the tags show nothing but an incorrect sheet number.
  9. Does anyone have any interesting updates on this topic now that we have been using 2020 for a bit? It does not seem that VW gave one of the most used tools for a drawing set any thought of an upgrade for 2020. Would be great is a VW employee could chime in on this issue...
  10. It is great to know about each viewport having its own clip cube! Since this has to be modified in the design layer I thought it was a global setting. All of this is helpful, but the next challenge with both options is when I change the viewport from orthogonal to perspective. The perspective view always seems to be based on the center of the file and not the center of the viewport. I copied my building into another file and centered it and I was able to get the desired results. The building is not currently centered in my file because it is one of multiple buildings on a campus. Is there a way to modify the vanishing point with a horizontal section? This is so close to working! Building centered in design layer Building not centered in design layer
  11. Pat are you referring to the clip cube option? I would like to avoid using the clip cube for this. The horizontal section option does not let me use the flyover tool when editing the crop.
  12. The goal is to create a plan that is not orthogonal but a perspective view. This view must also be cut through the window and door openings so I am not just seeing the top of my walls. I was able to find a few very old forum posts on the topic, but none of them seem to be applicable anymore. Clip Cube and Camera - Image 1 My first approach was to set a camera up above the plan and then use the clip cube to get the model cut at the right height. It kind of works the way I want, but I have multiple buildings and multiple floors and the file only has one clip cube so this does not seem like a reasonable approach. The plans would have to me made, captured, and then placed as images or a PDF and not a live viewport. This will not work. Horizontal Section - image 2 My second approach was to make a horizontal section. This lets me set the cut height like I want, but I have not been able to figure out how to change the view so I can see the faces of my walls. This creates live viewports that will update as the layout changes which is important to my workflow on this (and every) project. Any help on how to achieve this would be appreciated! Image 1 Image 2
  13. Has anyone figured out a best practice for this? Modeling the curtain wall independently on each story allows it to show up correctly on plan, but in a 3d view and on exterior elevations the top/bottom frames are doubled up. My approach now would be to model it as a curtain wall that spans story layers then add a window that does not populate the schedule on the upper stories so the plan looks correct.
  14. Yup just like that! There are both double and single windows as well.
  15. I am currently working on a project that is a series of old masonry buildings with arched masonry openings but square windows, a fairly common condition. In VW language the masonry opening is a "segment" top shape. The space between the square top of the window and the masonry "segment" lintel is filled by a panel. The window sash does not follow the curve of the masonry opening. My question is how can you model this? If I chose a segment top shape for the window the sash becomes arched as well as the opening. Do I really have to model the masonry opening as segmented, then the window in that opening with a square top shape, then an extrusion between the top sash and the curved lintel? I have about 300 windows with many, many different sizes with this condition. With the above approach I could make a series of symbols and groups but my head begins to spin thinking about how many I would need plus all the graphic overrides and more symbols to show the demo work on the Exterior Elevations. I am sure I am not the only one that has come across this condition with older buildings. What are some ways others have tackled this issue?
  16. So how does everyone approach interior elevation markers then? My understanding is: The interior elevation marker has to be places on the design layer (for example at 1/4"=1') to generate the elevations from the model. I want the interior elevation marker to only appear on an enlarged plan (for example at 1/2"=1') and now my interior elevation marker is double the size it should be. On the enlarged plan Advanced Viewport Properties I can scale the text to .5 but the interior elevation marker size does not change. Changing the marker scale and symbol scale does not change the interior elevation marker. Do I have to turn off the class my interior elevation markers are on for the enlarged plan viewport and add a "dumb" marker in annotations so it shows at the right scale? One tag to generate the elevations and another unlinked tag to show at the right scale? This can't be the answer...what am I missing?
  17. Working in a project sharing file with four other people in the office we have all experienced section, elevation, and plan viewports go completely missing. All of these viewports were generated from the model and placed on a sheet, then annotated with additional information. All of the annotation info is missing since the viewport itself is gone. This is a large amount of work that is now gone, a massive waste of time, and a huge expense to us to recreate this missing work. The viewports are not on a different sheet. The viewports are not moved off the sheet. Its become such a hinderance to the project with an impending deadline that we are abandoning a BIM approach to the drawings and doing it all in 2D, which is just disappointing.
  18. A project sharing file had all of the sheet layers disappear, yet in two existing working files the sheet layers were still there. When the project sharing file was opened by a different user to create a working file the sheet layers were missing. Has anyone come across this issue before? We were able to catch the issue early enough to create a new project file from one of the working files with minimal work needing to be redrawn.
  19. I came across this suggestion already and checked. The model is over the internal origin.
  20. I too have also been having this problem. Walls go missing from the file and with all classes and layers turned on they are nowhere to be found. This happens both in single user VW file and in Working Files. The only way we have been able to fix the file is to revert to an archive file. Currently using VW 2019.
  21. How do you modify the line thickness of window muntins? Pulling elevations from the model look good enough, but with a 7/8" wide muntin the two lines depicting it make it look to heavy.
  22. I am fairly new to VW and am struggling with a few items. So far I have been unable to find any tutorials, discussions, or links that clearly explain how to organize your file to show existing conditions, demolition work, and new construction. In the office I am leading the charge to do as much in 3D as possible as I believe it is the most efficient and productive way to tackle a project. That being said VW has to be the most complicated program I have had to learn in terms of organizing the 3D model. I hope someone can lend some advice and help. My program background includes ArchiCAD and Revit. The goal: I would like to have one model organized through Classes and Design layers that when viewed through viewports on Sheet Layers accurately displays the appropriate construction phase (existing, demo, or new). My approach: I have an Existing Plan Design Layer with existing walls on either the "Wall To Remain" or "Wall To Be Demolished" Class. This shows all the walls the same graphically. I have a Demolition Plan Design Layer with only walls to be demolished modeled on the "Wall Demo" class. This class is set to show demo walls as dashed lines. In the viewport on the Demolition Plan Sheet Layer the "Wall To Be Demolished" class is turned off and the Existing Plan Design Layer is on as well as the Demolition Plan Design Layer. This shows my existing conditions as well as the demolition scope. I have a Proposed Plan Design Layer with only new walls modeled on the "New Wall Class". This class is set to show walls with a heavier line weight. In the viewport on the Proposed Plan Sheet Layer the "Wall To Be Demolished" and the "Wall Demo" classes are turned off. The Existing Plan Design Layer and Proposed Plan Design Layer are turned on showing what is existing to remain and new construction. Problems/Questions: This seemed to work until I got to windows and doors. If I am demolishing an existing window and replacing it with a new window of the same size I am able to have my plans read correctly with the approach outlined above, even though the new window on a "New Window" class exists in a wall on the Existing Plan Design Layer. My problem is when I demolish a series of windows that is not filled in-kind, but instead a new door and series of windows is placed in that opening. Because the existing wall is on the Existing Plan Design Layer I am unable to place the new door in the wall on the Proposed Plan Design Layer. I am quite confused on how to correctly model (I know there is no ONE way) all these phases together. What I Am Asking: Without having three models copied next to each other in the file (come on it's 2018 we shouldn't be doing that), how do people organize their file in a way that allows them to separate the phases of construction. Please explain things to me in the most basic ways possible. A detailed explanation or example file would be greatly appreciated and I thank anyone for their help in this issue. Also: Stories are also confusing, which i am trying to use as well in this model. I think I have an ok grasp on those however. (But I have to say having Design Layers AND Stories, Story Levels, and Story Layer Types makes my head spin.)
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