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Mat Caird

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Posts posted by Mat Caird

  1. Cinema 4d supports network rendering, and there's an exchange plug-in for VW.

    I used it for one project and it was quite successful and easy. I can't quite remember the workflow, but I think you upload the project to the server, (via web browser), then hit go. The server distributes individual frames to the other networked machines with the client software installed. So a slow machine might do one frame while a faster machine might do 6.

    Cinema 4d is easy to learn and produces a superior render to renderworks.

  2. I wonder (and I haven't tested this), whether going to Organize|Scripts|Vectorscrip Plug-in Editor, then pressing Done will regenerate all the PIO's in your drawing.

    Asumming your class was ticked to Use at Creation, (same for textures) then it might do what you want.

    Mat

  3. Hi all

    I use the technique of laying one viewport on top of another to produce elevations etc.

    The top viewport set to hidden line render, sketch hidden line, and the bottom viewport set to open gl render (or fast renderworks etc).

    This produces a good drawing that the client seems to like, but, printing is SOOO slow.

    The following drawing took 40 minutes to print

    http://www.urbandesigns.co.nz/family/coppermine/albums/userpics/vports.jpg

    I printed to pdf995, but takes as long printing to epson color 1160.

    Anyone have any ideas?

    Thanks

    Mat

  4. To get the last gable to show up, you could add a couple of extra points along that left wall.

    Pretend you are drawing another entire "wing", under where the gable is to go, but only make it 2mm deep.

    You may need it edit the original polygon you used to make the roof, the "create roof from polygon" again.

    It should be straight-forward.

  5. 1> Under the pan tool there is the move page tool.

    2> Under the views menu, when you save a view, there is the option to "save page location"

    It's to do with these two things, and to fix it, edit each saved view, and uncheck "save page location"

    That's if I've understood your question correctly.

    Mat

  6. Hi Delmar

    I tried to replicate the problem with a new file, but couldn't. But I am not just dreaming, and I hope I'm not making some silly mistake.

    Here's the picture of the viewports classes dialog - click the pictures to see full size in a pop-up window;

    http://www.urbandesigns.co.nz/family/coppermine/displayimage.php?album=4&pid=323

    And here's when I use the standard classes dialog to control the visibility;

    http://www.urbandesigns.co.nz/family/coppermine/displayimage.php?album=4&pid=324

    Can you or anyone offer any comments? Thanks in advance.

  7. Hi All

    I'm having a silly problem with viewports and w.group references.

    Using the viewport class button I cannot control the class visibilities of two specific classes that occur in the workgroup reference.

    Yet, using the main class dialog, I can control the visibilites of the two classes.

    Is there a bug with viewports and workgroup references?

    Thanks in advance, Mat.

  8. Yhy don't you draw this shape, then extrude it?

    _

    / \

    _______________/

    To give it thickness you could do an offset before you extrude, select everything and choose Tool | Decompose . Then you will need to draw two extra lines to conect each end. Then select all, then Tool|Compose, then extrude.

  9. Hi you guys, thanks for your help.

    Robert - if you have a minute, and a 'practice DTM', could you please check that you can change the border.

    Islandmon - I don't really understand, presumably you mean the 3dLoci on the dtm data layer? All I have is 3d polygons..

    Thanks in advance.

    Mat

  10. Hi all

    I have used the "set border" command successfully, but now I need to change the border.

    I change the shape of the 2d polygon, select it, then run "set border", then update the proposed DTM, but it doesn't change?

    Should it change or does it only work once?

    Thanks in advance.

    Mat

  11. Hi Nicolas

    I was trying to render a joinery unit with black top and white Melamine sides. I want the shadows to fall onto a white background, so the when printed, the shadows would appear to fall on the paper.

    The problem was, using lights to create the shadows nicely resulted in the sides of the unit coming out quite grey. My clients wouldn't understand this.

    If I had used cinema4d, I would have loaded a white color into the luminance channel, then got pure white.

    I was kind of hoping for a similar solution.

    Thanks for your time.

    Mat

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