Hi All
More guidance please....
I took Islandmon's previous suggestions and did the following;
1)Change wall reflectivity to Phong, Ambient 100%, diffuse 80%, specular 50%. I used Bump mapping with Rough, solid. It hasn't turned to glare, but it is not eally right. How can I get a whiter wall, that doesn't seem too 'shiny'?
2)My people aren't very good...
3)Does anyone like the photshopping? the original is the bottom image.
Thanks in advance, Mat
original no photoshopping....